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ROBLOX Forum » Club Houses » Clans & Guilds
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Re: I will script one thing for free

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LordMatthewII is not online. LordMatthewII
Joined: 20 Aug 2011
Total Posts: 10873
02 Sep 2014 03:59 PM
Tell me what you want.

And for starters I'm not going to make a gun, or terimal.
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nowihaveyou is not online. nowihaveyou
Joined: 08 Apr 2009
Total Posts: 39093
02 Sep 2014 04:00 PM
script me something so when i walk into a brick it spawns a 1x1x1 brick
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devDave is not online. devDave
Joined: 28 Nov 2013
Total Posts: 7287
02 Sep 2014 04:00 PM
This is pretty simple, but try to make a anti server glitching script

It should be only 3 lines
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higginsfamilybest is not online. higginsfamilybest
Joined: 13 Jul 2014
Total Posts: 6494
02 Sep 2014 04:01 PM
[ Content Deleted ]
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instantlee is not online. instantlee
Joined: 12 Jul 2009
Total Posts: 8443
02 Sep 2014 04:01 PM
script that gives me robux
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LordMatthewII is not online. LordMatthewII
Joined: 20 Aug 2011
Total Posts: 10873
02 Sep 2014 04:01 PM
"but try to make a anti server glitching script"
I dont know what your talking about..
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DesignfulGFX is not online. DesignfulGFX
Joined: 31 Mar 2014
Total Posts: 1056
02 Sep 2014 04:01 PM
script me a terminal?
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DesignfulGFX is not online. DesignfulGFX
Joined: 31 Mar 2014
Total Posts: 1056
02 Sep 2014 04:02 PM
didnt read the body my bad. uh can u script me a gui that shakes sorta when u walk. like when u walk it boucnes a little?
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LordMatthewII is not online. LordMatthewII
Joined: 20 Aug 2011
Total Posts: 10873
02 Sep 2014 04:03 PM
script me something so when i walk into a brick it spawns a 1x1x1 brick"

local debounce
script.Parent.Touched:connect(function(hitpart)
if not debounce then
debounce=true
local part=Instance.new("Part")
part.FormFactor='Symmetric'
part.Size=Vector3.new(1,1,1)
part.Position=hitpart.Position
end
end)
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devDave is not online. devDave
Joined: 28 Nov 2013
Total Posts: 7287
02 Sep 2014 04:04 PM
Ok server glitching is when you have someone queuing for a full server, then someone in the server goes to the places page and clicks join on their server. This allows both people to get into the server.

To stop this make a script detect when a player joins and kick that player if the server max players is already reached
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LordMatthewII is not online. LordMatthewII
Joined: 20 Aug 2011
Total Posts: 10873
02 Sep 2014 04:07 PM
local torso=game.Players.LocalPlayer
local debounce
torso.Changed:connect(function(prop)
if prop='Position' then
if not debounce then
debounce=true
local oldpos=gui.Position
gui.Position=oldpos+UDim2.new(0,0,0,3)--Not sure if this is how you add gui positions
wait(.1)
gui.Position=oldpos
debounce=false
end
end
end)
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LordMatthewII is not online. LordMatthewII
Joined: 20 Aug 2011
Total Posts: 10873
02 Sep 2014 04:08 PM
Forgot to use the debounce

local debounce
script.Parent.Touched:connect(function(hitpart)
if not debounce then
debounce=true
local part=Instance.new("Part")
part.FormFactor='Symmetric'
part.Size=Vector3.new(1,1,1)
part.Position=hitpart.Position
wait(.5)
debounce=false
end
end)
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LordMatthewII is not online. LordMatthewII
Joined: 20 Aug 2011
Total Posts: 10873
02 Sep 2014 04:11 PM
repe}at wai}t() u}ntil game.Players.Local}Player and wai}t()
if g}ame.Pl}ayers.MaxPlayers>#game.Play}ers:GetP}layers() then
g}ame.Players.LocalPl}ay}er:Kick()
end

--Roblox didnt let me post it so do control f and delete all of the }
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2010Fireworks is not online. 2010Fireworks
Joined: 15 Feb 2014
Total Posts: 4937
02 Sep 2014 04:13 PM
that 18+ script i see

That tongue goes somewhere you know?
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devDave is not online. devDave
Joined: 28 Nov 2013
Total Posts: 7287
02 Sep 2014 04:16 PM
That's god awful


game.Players.PlayerAdded might be 100 timed better...
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LordMatthewII is not online. LordMatthewII
Joined: 20 Aug 2011
Total Posts: 10873
02 Sep 2014 04:20 PM
How? the script would be a local script, and it would reapeat until theres a player, than it checks if there's to many people. Than the script doesnt do anything.
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LordMatthewII is not online. LordMatthewII
Joined: 20 Aug 2011
Total Posts: 10873
02 Sep 2014 04:22 PM
In english it would be.




wait until theres a player
okay theres a player
now check if theres no many players
there are to many players
kick the player
okay ur done for the day
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K1E is not online. K1E
Joined: 02 Nov 2013
Total Posts: 8552
02 Sep 2014 04:24 PM
i wish scripting was like that
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Hockey868 is not online. Hockey868
Joined: 08 May 2011
Total Posts: 12805
02 Sep 2014 04:24 PM
Well, if you'll stay in touch, I'm building an A-10 Warthog that could use scripting.
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Enflare is not online. Enflare
Joined: 24 Jul 2012
Total Posts: 18522
02 Sep 2014 04:31 PM
game.Players.PlayerAdded:connect(function(plr)
if #game.Players:GetPlayers() > game.Players.forgotproperty then
plr:Kick()
end
end)



-- haven't checked it or anything. I'm on my phone too.
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Hockey868 is not online. Hockey868
Joined: 08 May 2011
Total Posts: 12805
02 Sep 2014 04:35 PM
Enflare, you think you can do the guns now?
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LordMatthewII is not online. LordMatthewII
Joined: 20 Aug 2011
Total Posts: 10873
02 Sep 2014 04:47 PM
repe}at wai}t() u}ntil game.Players.Local}Player and wai}t()
if g}ame.Pl}ayers.MaxPlayers>#game.Play}ers:GetP}layers() then
g}ame.Players.LocalPl}ay}er:Kick()
else
script:Destroy()
end

There now mine is better
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devDave is not online. devDave
Joined: 28 Nov 2013
Total Posts: 7287
02 Sep 2014 04:47 PM
game.Players.PlayerAdded:connect(function(player)
if game.Players.NumPlayers > game.Players.MaxPlayers then
player:Kick()
end
end)


Does the five-second rule apply to soup? Please hurry!
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LordMatthewII is not online. LordMatthewII
Joined: 20 Aug 2011
Total Posts: 10873
02 Sep 2014 04:48 PM
I did mine local script based, It doesn't really matter what you use. But the server side script is more secure.
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devDave is not online. devDave
Joined: 28 Nov 2013
Total Posts: 7287
02 Sep 2014 04:49 PM
Lord, you dont get it. There is no need for it to be on the client.
If you can always let the server do the work.

Mine and enflare's need to be in a script located in serverscriptstorage.



Does the five-second rule apply to soup? Please hurry!
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