lah30303
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| Joined: 15 Feb 2008 |
| Total Posts: 10027 |
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| 31 Aug 2014 12:31 PM |
| Not much more to say than the title. I think it would be cool to have oculus support on ROBLOX if we don't already. I don't have oculus but would love to create a game with oculus support. |
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| 31 Aug 2014 12:43 PM |
| I don't see a point for it on Roblox as no one would buy Oculus because it is too expensive. I get that it would be cool to have the feature but it wouldn't necessarily be helpful or even useful. |
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5mm
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| Joined: 19 Feb 2012 |
| Total Posts: 796 |
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Kodran
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| Joined: 15 Aug 2013 |
| Total Posts: 5330 |
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| 31 Aug 2014 12:45 PM |
| I have an oculus, although I really don't think it's too important for roblox to add support because it's mainly for being immersed in your world and a bunch of block people isn't the most immersive experience. |
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| 31 Aug 2014 12:53 PM |
| Its to expensive and oculus rife does give motion sickness alot just imagen with Roblox...... |
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minkle
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| Joined: 04 Jan 2009 |
| Total Posts: 179 |
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| 31 Aug 2014 12:59 PM |
| Roblox default field of view is 70, if it was not increased, using any VR would be extremely motion sickness inducing. It needs to be at least 100. |
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clubb12
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| Joined: 07 Apr 2010 |
| Total Posts: 627 |
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| 31 Aug 2014 01:01 PM |
No support. I honestly think that this would be a waste of time to code ROBLOX for the Oculus.
@RBLX_Clubb12 |
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lah30303
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| Joined: 15 Feb 2008 |
| Total Posts: 10027 |
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| 01 Sep 2014 08:58 AM |
"No one would buy oculus" This would be for people who bought oculus not just for ROBLOX, but want to use it for ROBLOX. Obviously almost nobody is going to buy oculus for a single game. "Motion sickness" I've never tried oculus so I wouldn't know, but ROBLOX can force the field of view to be 100 or whatever for players using oculus. "Block people, not immersive, ect." That's on the game creators. It is possible to make it immersive and there are probably plenty of fun games on oculus that you wouldn't expect to be immersive. |
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| 01 Sep 2014 09:26 AM |
Support, but I agree with Bradders. The demographic of people who would actually use this is just too small. ROBLOX would not work this hard for such a small market. But hey, they are willing to waste time optimizing the mobile platform, so maybe they would be stupid enough to.
>I will rip out your duodenum |
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minkle
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| Joined: 04 Jan 2009 |
| Total Posts: 179 |
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| 01 Sep 2014 09:48 AM |
| Camera field of view isn't quite as simple as that, not to mention Roblox would need to add a second camera for each player. |
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CryptCode
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| Joined: 31 Jul 2011 |
| Total Posts: 994 |
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| 01 Sep 2014 09:52 AM |
| I am a supporter of Oculus (Despite not owning one) and I think it's a really great feature to make games more immersive. However sadly, I can't give you my support on this one as I think it would be a waste of roblox time and effort for something that so little would use and I doubt would enhance roblox anyway. |
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