Vyxium
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| Joined: 31 Aug 2010 |
| Total Posts: 1020 |
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| 24 Aug 2014 12:10 PM |
| I've been working on welding a lot lately for my new game and its pretty difficult, and I know there are lots of ways to make arm welds and animations and stuff but what is the easiest way to do it? Should I make manual artificial joints? Or use the default Torso joints? Or make welds and positions? Any tips help! |
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anaIyze
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| Joined: 29 May 2014 |
| Total Posts: 2048 |
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jonesj627
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| Joined: 06 Oct 2010 |
| Total Posts: 1496 |
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| 24 Aug 2014 12:38 PM |
| weld ur arms and find out how to use lerp to make smooth and nice animations. |
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anaIyze
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| Joined: 29 May 2014 |
| Total Posts: 2048 |
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Vyxium
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| Joined: 31 Aug 2010 |
| Total Posts: 1020 |
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| 27 Aug 2014 06:46 PM |
| The only downside to using ManualWelds is having to position it for each rotation, where as if I had joints, I could just rotate the arm from the joint... :/ |
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anaIyze
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| Joined: 29 May 2014 |
| Total Posts: 2048 |
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| 27 Aug 2014 07:28 PM |
| motor6d's are the best of all fun |
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Vyxium
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| Joined: 31 Aug 2010 |
| Total Posts: 1020 |
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| 28 Aug 2014 05:20 PM |
| Yes but I need the arms visible in first person |
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