truman89
|
  |
| Joined: 18 May 2008 |
| Total Posts: 531 |
|
|
| 28 Aug 2014 12:52 PM |
| Making a series. Post ideas, don't be selfish and post something that will only help you and your game. |
|
|
| Report Abuse |
|
|
TheProM
|
  |
| Joined: 27 Mar 2013 |
| Total Posts: 436 |
|
|
| 28 Aug 2014 12:53 PM |
Something like this.. I'm stuck with it http://www.roblox.com/Forum/ShowPost.aspx?PostID=144727977 |
|
|
| Report Abuse |
|
|
truman89
|
  |
| Joined: 18 May 2008 |
| Total Posts: 531 |
|
|
| 28 Aug 2014 12:55 PM |
| You couldn't even get past the second sentence in my thread? Pathetic. |
|
|
| Report Abuse |
|
|
smiley599
|
  |
| Joined: 23 Jan 2010 |
| Total Posts: 21869 |
|
|
| 28 Aug 2014 12:56 PM |
| I'd like to see someone who can actually script make one. |
|
|
| Report Abuse |
|
|
truman89
|
  |
| Joined: 18 May 2008 |
| Total Posts: 531 |
|
|
| 28 Aug 2014 12:59 PM |
| Agreed. I see too many video tutorials that have it all wrong. |
|
|
| Report Abuse |
|
|
tyzone
|
  |
| Joined: 16 Aug 2008 |
| Total Posts: 1726 |
|
|
| 28 Aug 2014 12:59 PM |
Doing a video about all the Body stuff (Velocity, Position, Gyro, AngularVelocity, etc) would be pretty neat, given the amount of things you can do with those.
Here's a suggestion: whenever you make a new tutorial, give a link that leads to a small program you did with the methods you just talked about, so people can take that script, see how it works, and modify it as they see fit to learn how it works more easily.
Will the videos focus on a set difficulty, or will it range from if statements and while loops to (insert 2hard4me thing here)? |
|
|
| Report Abuse |
|
|
truman89
|
  |
| Joined: 18 May 2008 |
| Total Posts: 531 |
|
|
| 28 Aug 2014 01:03 PM |
| The videos will not focus on how to make things, like a door that opens when you say a phrase, or a car that actually moves. Instead, I will focus on Terminology, and what you can do with it. Let the people script themselves, instead of just use code they find in a tutorial. That's the only way people are going to make good games. |
|
|
| Report Abuse |
|
|
|
| 28 Aug 2014 01:24 PM |
| Many of the problems found with tutorials that I have noticed is that while they are showing how to use something, they don't actually explain well enough the meaning of it, causing users to often become confused and using something without having an accurate enough understanding of it, I think that making a tutorial focusing on terminology would be very helpful to users if it's explained "thoroughly" enough to be simplified without taking away crucial bits of content. |
|
|
| Report Abuse |
|
|