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| 24 Aug 2014 09:01 PM |
What's a way to determine the player's position? Torso.Position won't work |
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| 24 Aug 2014 09:02 PM |
| p = plr.Character.Torso.Position |
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Vescatur
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| Joined: 18 Feb 2012 |
| Total Posts: 3426 |
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| 24 Aug 2014 09:02 PM |
print(game.Workspace.PersonsName.Torso.Position)
Just saying "Torso.Position" doesn't tell them what torso you're talking about. |
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| 24 Aug 2014 09:03 PM |
| I tried, the position doesn't change at all |
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| 24 Aug 2014 09:09 PM |
| Nope, thanks to an update the part's position doesn't move unless done manually |
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Vescatur
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| Joined: 18 Feb 2012 |
| Total Posts: 3426 |
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| 24 Aug 2014 09:11 PM |
you're trying to move it?
you just asked how to check what the current position is |
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| 24 Aug 2014 09:13 PM |
| Seeing to have something over the head that's not a billboard gui |
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