|
| 23 Aug 2014 11:19 AM |
MOOJL era Kopervich is 1341 studs long by 592 studs wide, as well as 266.6 studs tall.
Technically, however, the red aura that indicates where one must stand to capture the base is infinitely tall in both directions, so one could argue that the base really is infinite.
The seam line glitch that allowed raiders into the base occurred as a result of benblue9 using a custom editor tool to resize bricks at miniscule increments. At one point he forgot which increment he was using ("all I know is it had several 0's), and was never able to perfectly resize the bricks to remove the seam.
The majority of the game's slowdown is credited to benblue9 accidentally inserting an infected model of an old throne (if you remember, Kopervich originally had three seats, one of them being taller for him to sit in) rather than the original model.
Though many people have never seen a top down view of the base, Kopervich suffers from tons of issues where bricks overlap, causing the effect in which the textures clash on each other.
The 2012 Christmas update, in which LordVade took over the base in the name of the Imperial Legionnaires, took over 10 hours of work in one night, in which I manually changed the texture and color of every brick by hand.
I forgot to save an original copy of the base, so when reverting back from the Christmas update, I had to manually undo everything I'd done previously.
(If I remember anything else interesting I'll post it in the comments.) |
|
|
| Report Abuse |
|
Flammavir
|
  |
| Joined: 28 Jan 2010 |
| Total Posts: 18607 |
|
| |
| |
|
| 23 Aug 2014 11:21 AM |
| dont you have a baby to provide for |
|
|
| Report Abuse |
|
|
| 23 Aug 2014 11:33 AM |
That was an elaborate joke that I expected all of 0 people to fall for, sorry nitro.
It's not relevant anymore anyway. |
|
|
| Report Abuse |
|