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| 22 Aug 2014 09:03 PM |
Hello all, as I am nearing the start to creating a "World of Warcraft" styled game using roblox I want to find out if I can create multiple instances inside a game without using the "game universe" system. When I say game instances I mean something like: Player would be teleported to the instance they qued for(RBG,Dungeon,Raid etc.)and it would use its own chat channel but wouldn't be able to see the other areas channels, for instance Brick A has a chatting system only they can see,however if the player moves from brick a to brick b it enters a different instance with its own chat channel.
Player:Hi all, Players of chat channel A:Hi noob XDDDDD Player:You guys are mean I'm going to chat B! -Players walks off of the chat A brick and is now standing on chat B brick- Player:Hi all, Players of chat channel B: Hi noob Player: FSFSSFFSFSSFFSFS
If you understand what I'm getting at |
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| 22 Aug 2014 09:08 PM |
| Yes, it's possible through your own pseudo-chat. |
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ROBOFROG
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| Joined: 04 Jan 2009 |
| Total Posts: 1519 |
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| 22 Aug 2014 09:15 PM |
| Yeah, you'd not be able to modify the default chat to support that. But, like was said above me, you could (with ample Lua knowledge) script specific "chat rooms" while disabling the main chat. |
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