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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Any way to stay on top of a moving object?

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lego555444 is not online. lego555444
Joined: 21 Sep 2008
Total Posts: 1383
16 Aug 2014 10:37 PM
You know what happens when you stand on moving objects on Roblox, it stutters and you fall.

Does anyone know a method of standing solidly on top of something, a moving train, without slipping off?
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jimmysnow02 is not online. jimmysnow02
Joined: 25 Sep 2011
Total Posts: 20169
16 Aug 2014 10:39 PM
i would like to see a solution to this too
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FireSliding is not online. FireSliding
Joined: 12 Jul 2014
Total Posts: 7938
16 Aug 2014 10:41 PM
There's always the solution of turning your gravity up.
Or use a vehicle that moves using C-frame instead of rolling parts.
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LegendaryAccount is not online. LegendaryAccount
Joined: 02 Jun 2010
Total Posts: 13193
16 Aug 2014 10:42 PM
weld your player to it when you touch and when you try and move unweld yourself
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lego555444 is not online. lego555444
Joined: 21 Sep 2008
Total Posts: 1383
16 Aug 2014 10:42 PM
Does turning gravity up really solve this problem?
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lego555444 is not online. lego555444
Joined: 21 Sep 2008
Total Posts: 1383
16 Aug 2014 11:24 PM
bump
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lego555444 is not online. lego555444
Joined: 21 Sep 2008
Total Posts: 1383
16 Aug 2014 11:25 PM
//legendary
I think you would stutter as soon as you move
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FireSliding is not online. FireSliding
Joined: 12 Jul 2014
Total Posts: 7938
17 Aug 2014 12:37 AM
Have you tried it? nop.
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lego555444 is not online. lego555444
Joined: 21 Sep 2008
Total Posts: 1383
17 Aug 2014 03:02 PM
Prejudice. Yes i have tried it
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lego555444 is not online. lego555444
Joined: 21 Sep 2008
Total Posts: 1383
17 Aug 2014 10:34 PM
So anyone else?
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cade2000 is not online. cade2000
Joined: 09 Aug 2009
Total Posts: 887
17 Aug 2014 10:37 PM
Welding the player is a good one, another one isn't to c-frame the movement, but to use something like rocketpropulsion, body position, etc...

"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
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lego555444 is not online. lego555444
Joined: 21 Sep 2008
Total Posts: 1383
18 Aug 2014 04:05 PM
Does the jittering stop when you are walking on the moving object? If so welds would be amazing
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lego555444 is not online. lego555444
Joined: 21 Sep 2008
Total Posts: 1383
18 Aug 2014 04:36 PM
anyone?
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connor954 is not online. connor954
Joined: 24 Jul 2008
Total Posts: 947
18 Aug 2014 04:39 PM
Try moving the train tracks instead to make it look and feel like it's moving.

~I prefer pie as a food, not a math problem...[Twitter: C-RBLX]
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lego555444 is not online. lego555444
Joined: 21 Sep 2008
Total Posts: 1383
18 Aug 2014 04:47 PM
Sorry connor ,but my eyes can clearly distinguish the difference between an illusion and real movement.
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connor954 is not online. connor954
Joined: 24 Jul 2008
Total Posts: 947
18 Aug 2014 04:49 PM
k

~I prefer pie as a food, not a math problem...[Twitter: C-RBLX]
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lego555444 is not online. lego555444
Joined: 21 Sep 2008
Total Posts: 1383
18 Aug 2014 05:04 PM
But thanks for the suggestion
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FireSliding is not online. FireSliding
Joined: 12 Jul 2014
Total Posts: 7938
18 Aug 2014 08:04 PM
The whole map would have to move, instead of just the track.
Otherwise, you'd never leave the spot. :l
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Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
18 Aug 2014 08:17 PM
'Sorry connor ,but my eyes can clearly distinguish the difference between an illusion and real movement.'

Unfortunately, they can't. The Roblox world never actually moves, and all your eyes see is light that is filtered through liquid crystals that have varying opacity based on the electrical charge in them.
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TheBenSquare is not online. TheBenSquare
Joined: 13 Dec 2009
Total Posts: 13604
18 Aug 2014 08:43 PM
Use CFrame.

if game.Workspace.PartName.Position /= game.Workspace.You.Position
then
game.Workspace.You.CFRAME = game.Workspace.PartName.CFRAME
end
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FireSliding is not online. FireSliding
Joined: 12 Jul 2014
Total Posts: 7938
18 Aug 2014 08:46 PM
Ben, that is a solution for straight forwards, and backwards movement.
But what about turns?
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SenseiWarrior is online. SenseiWarrior
Joined: 09 Apr 2011
Total Posts: 12140
18 Aug 2014 08:47 PM
Make your own pseudo-character if you want it to be flawless.
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Conmiro is not online. Conmiro
Joined: 13 Oct 2008
Total Posts: 3393
18 Aug 2014 08:48 PM
Use BodyPosition or one of the similar classes. Your character will stay on top of the object in a consistent position.
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DeviousDeviation is not online. DeviousDeviation
Joined: 28 Dec 2010
Total Posts: 9306
18 Aug 2014 09:02 PM
weeellllldsssssssssssssss

owait im a hypocrite
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lego555444 is not online. lego555444
Joined: 21 Sep 2008
Total Posts: 1383
19 Aug 2014 05:39 PM
my train will turn and the carts behind too.
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