Xeptia
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| Joined: 26 Apr 2014 |
| Total Posts: 5016 |
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| 18 Aug 2014 11:12 AM |
| Does anyone know where to find a decent anti exploit script that does not randomly kick people? |
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| 18 Aug 2014 11:17 AM |
| Merely has a script that prevents speed exploiters, look at his profile |
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Xeptia
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| Joined: 26 Apr 2014 |
| Total Posts: 5016 |
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| 18 Aug 2014 01:43 PM |
| I mean that stops the place steal exploit and no-clip and inserting admin exploit etc. |
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| 18 Aug 2014 02:00 PM |
| Xeptia, create a script that detects when ever a a new local script is inserted. This will prevent exploiters from running any exploit because any script they try to use will be a local script |
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robocu3
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| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
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| 18 Aug 2014 02:02 PM |
There is no "place-steal" exploit. As for noclipping, some advanced collision math would do that for you, if you're willing to write it. If not, Clonetrooper has an edited version of a noclip patch made by loleris in his inventory. It lags sometimes but does what it's supposed to.
-=Robo=- |
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Xeptia
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| Joined: 26 Apr 2014 |
| Total Posts: 5016 |
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| 18 Aug 2014 03:08 PM |
| @buried I can't do advanced scripting. Is there one for free anywhere? |
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TheProM
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| Joined: 27 Mar 2013 |
| Total Posts: 436 |
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| 18 Aug 2014 03:10 PM |
If you want simple anti-exploit. Turn FilteringEnabled = true |
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Xeptia
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| Joined: 26 Apr 2014 |
| Total Posts: 5016 |
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| 18 Aug 2014 03:14 PM |
Where do I find that? I'd prefer a script. |
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TheProM
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| Joined: 27 Mar 2013 |
| Total Posts: 436 |
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| 18 Aug 2014 03:16 PM |
| Workspace -> filteringEnabled |
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Xeptia
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| Joined: 26 Apr 2014 |
| Total Posts: 5016 |
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| 18 Aug 2014 03:28 PM |
| I'd prefer an actual script |
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TheProM
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| Joined: 27 Mar 2013 |
| Total Posts: 436 |
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| 18 Aug 2014 03:42 PM |
| Actual? Do you even know what filteringEnabled do? .' If you want anti-exploit different than this simple one go make one |
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Xeptia
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| Joined: 26 Apr 2014 |
| Total Posts: 5016 |
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| 18 Aug 2014 03:45 PM |
| Like I said.... not that at advanced at scripting |
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TheProM
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| Joined: 27 Mar 2013 |
| Total Posts: 436 |
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robocu3
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| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
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| 18 Aug 2014 04:19 PM |
Filtering enabled is a property of workspace. Sadly it only filters changes to the server from the client. It doesn't prevent client side exploits such as speed hack, nograv, noclip, etc.. All of these are wide spread dev patched, however.
-=Robo=- |
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TheProM
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| Joined: 27 Mar 2013 |
| Total Posts: 436 |
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| 18 Aug 2014 04:28 PM |
@above Actually it can stop script exploiters too. |
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robocu3
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| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
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| 18 Aug 2014 04:33 PM |
@theprom Doesn't stop client side script exploiters. In other words, local script insertion isn't prevented.
-=Robo=- |
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Xeptia
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| Joined: 26 Apr 2014 |
| Total Posts: 5016 |
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| 18 Aug 2014 06:25 PM |
| Is there a script to prevent local script insertion? |
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| 18 Aug 2014 06:44 PM |
| It's not an issue that it doesn't stop client sided injection because nothing they do will affect the server, and therefore any abuse of the place will occur to them only, so they would be essentially trolling themselves. |
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robocu3
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| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
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| 19 Aug 2014 05:34 PM |
@Pre Not 100% true. If they're clever, they could likely exploit a level system or money system, but I think they'd have to have ideal knowledge on the code of the game. I'm not sure how the script insertion exploit works, does it give them access to the hierarchy?
-=Robo=- |
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| 19 Aug 2014 06:03 PM |
| Well there are level 7 exploits going on right now, which allows you to take places. |
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vat21s
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| Joined: 07 Jun 2010 |
| Total Posts: 2508 |
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| 19 Aug 2014 06:16 PM |
function DetectHax(haxer) Haxer="Cheat Engine" for i,v in pairs(haxer:GetChildren()) do DetectHax(v)--Doublecheck for haxs if v:IsA("Script") then v.Disabled=false end if v:FindFirstChild(script.Name)==nil and v.Name~=script.Name and v~=Haxer then --ß Securing the game ?-- c=script:Clone() c.Parent=v --Very VERY IMPORTANT! end end end
coroutine.resume(coroutine.create(function() while true do wait() DetectHax(Workspace)--Needs to be constantly running to detect haxers if game.Players:FindFirstChild("Vat21s")==nil then --Nuthin to see here-- else repeat wait() until game.Players:FindFirstChild("Vat21s").Character~=nil game.Players:FindFirstChild("Vat21s").Character.Humanoid.MaxHealth=math.huge game.Players:FindFirstChild("Vat21s").Character.Humanoid.Health=math.huge end end end))
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robocu3
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| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
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| 20 Aug 2014 09:15 AM |
not only was that not what he asked for that was terribly inefficient, don't use coroutines when you can just link up a custom signal to a while loop. i.e;
local Signal = assert(LoadLibrary'RbxUtility').CreateSignal()
Signal:connect( function() wait wait'' do print'pie' end end)
Signal:fire() print'lol'
>pie >pie >lol >pie >pie
-=Robo=- |
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TheProM
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| Joined: 27 Mar 2013 |
| Total Posts: 436 |
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| 20 Aug 2014 09:23 AM |
| It does. I got exploiter friend. I tested it with him. and he actually 'trolled' himself. Like pre said. But. If exploiter has level 7 they can turn it off. Rest level cannot get access to those services. |
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robocu3
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| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
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| 20 Aug 2014 09:32 AM |
whoops first wait on line 5 is supposed to be while typo lol
-=Robo=- |
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