McZeno
|
  |
| Joined: 24 Sep 2010 |
| Total Posts: 3706 |
|
|
| 18 Aug 2014 08:30 PM |
e.g./i.e. a newly created block would have [decal] on [surface], like the Bottomsurfaace or somethin'
also to change surface types aswell would be nice |
|
|
| Report Abuse |
|
|
FauxHawke
|
  |
| Joined: 08 Jun 2012 |
| Total Posts: 2190 |
|
|
| 18 Aug 2014 09:05 PM |
Well....do you want us to make a script that does this for you...or are you just saying something?
Never trust atoms, they make up everything. |
|
|
| Report Abuse |
|
|
|
| 18 Aug 2014 10:07 PM |
local d = decal:Clone() d.Parent = part
--:/ thats where I get stuck. Lets say that decal and part are already defined :/ |
|
|
| Report Abuse |
|
|