Bonecuss
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| Joined: 15 Feb 2008 |
| Total Posts: 6979 |
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| 15 Sep 2009 01:15 PM |
ON THE TEST SERVER THERE IS NEW OBJECTS:
Frame GuiMain ImageButton ImageLabel PlayerGui TextButton TextLabel
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THE MODS HAVE FINALLY AWNSERED OUR CALLS! |
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sncplay42
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| Joined: 27 Nov 2008 |
| Total Posts: 11891 |
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| 15 Sep 2009 01:16 PM |
8-0
8-D
while true do print "YAYZ :D" end |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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sncplay42
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| Joined: 27 Nov 2008 |
| Total Posts: 11891 |
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Bonecuss
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| Joined: 15 Feb 2008 |
| Total Posts: 6979 |
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| 15 Sep 2009 01:18 PM |
| I haven't figured out how to use them but when your player loads it inserts a PlayerGui into your player... ZOMG WE CAN FINALLY MAKE HUGE TEXT INSTRUCTIONS WITH TextLabel! |
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sncplay42
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| Joined: 27 Nov 2008 |
| Total Posts: 11891 |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 15 Sep 2009 01:21 PM |
| I see =D Ima gonna go test now... |
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Bonecuss
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| Joined: 15 Feb 2008 |
| Total Posts: 6979 |
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| 15 Sep 2009 01:21 PM |
| *smothers telamon in kisses* |
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Bonecuss
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| Joined: 15 Feb 2008 |
| Total Posts: 6979 |
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| 15 Sep 2009 01:22 PM |
| OMG there is Vector2.new()!!! |
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Bonecuss
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| Joined: 15 Feb 2008 |
| Total Posts: 6979 |
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| 15 Sep 2009 01:22 PM |
O M G event MouseButton2Down(int x, int y) Member of GuiObject |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 15 Sep 2009 01:24 PM |
=O
But I don't know how to use the GUI stoof yet. I tried inserting a TextLabel into PlayerGUI, and changed properties, it didn't work, I inserted a script into it and it crashed Roblox. |
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Wyoming
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| Joined: 05 Feb 2008 |
| Total Posts: 8453 |
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| 15 Sep 2009 01:24 PM |
O______________O
OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
(Yes needed)
*LIGHT SPEEDS IT TO TEH TS* |
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Bonecuss
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| Joined: 15 Feb 2008 |
| Total Posts: 6979 |
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| 15 Sep 2009 01:24 PM |
| XD Mabye they haven't made them work yet. Let's hope for the best and that they don't remove it >_< |
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Bonecuss
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| Joined: 15 Feb 2008 |
| Total Posts: 6979 |
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| 15 Sep 2009 01:25 PM |
| Hey wyo while ur at it lightspeed to xfire xD |
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Wyoming
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| Joined: 05 Feb 2008 |
| Total Posts: 8453 |
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| 15 Sep 2009 01:26 PM |
| @BONE, GOOD POINT! (I'M SO EXCITED TO SEE THEM I CANT BE BOTHERED TO TURN MY CAPS LOCK OFF FROM THE OMGOMGOMG BIT!) :D |
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| 15 Sep 2009 01:27 PM |
IT BLOOMING WORKS.
OMG.
OH MAN. |
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Bonecuss
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| Joined: 15 Feb 2008 |
| Total Posts: 6979 |
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| 15 Sep 2009 01:27 PM |
| @Apple HOWW!?!??!?!?!?!!!!!!!!!!!1111111111111111111111111111111111111 |
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Wyoming
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| Joined: 05 Feb 2008 |
| Total Posts: 8453 |
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| 15 Sep 2009 01:27 PM |
| XFIRE UPDATE!? NOOOOOOOOOOOOOOOOOOOOO!!!!!!!!! NOT NAO YOU LITTLE! >_> |
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Bonecuss
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| Joined: 15 Feb 2008 |
| Total Posts: 6979 |
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| 15 Sep 2009 01:28 PM |
| @Wyo LOOOOOOOOOOOOOOOOOL!!!!!!!!!!!!!!!!!!!11 |
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sncplay42
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| Joined: 27 Nov 2008 |
| Total Posts: 11891 |
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| 15 Sep 2009 01:28 PM |
1) Add a GuiMain object to PlayerGui 2) Add controls to the GuiMain
WINNN! |
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Bonecuss
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| Joined: 15 Feb 2008 |
| Total Posts: 6979 |
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ZipPow
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| Joined: 24 Nov 2008 |
| Total Posts: 1909 |
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| 15 Sep 2009 01:32 PM |
| Wait, what can we do with these again? I forgot because of all the exitement... |
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Wyoming
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| Joined: 05 Feb 2008 |
| Total Posts: 8453 |
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| 15 Sep 2009 01:32 PM |
| I LESS THAN THREE YEW DEVS |
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sncplay42
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| Joined: 27 Nov 2008 |
| Total Posts: 11891 |
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| 15 Sep 2009 01:33 PM |
@zippow ONLY PUT IMAGES, BUTTONS AND TEXT DIRECTLY ONTO A PLAYER'S SCREEN! :D
Local Brick-based GUIs have just been PWNT. |
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sncplay42
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| Joined: 27 Nov 2008 |
| Total Posts: 11891 |
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| 15 Sep 2009 01:34 PM |
| And so was all the Scripters' resentment of updates completely obliterated in five minutes. |
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