dannyha
|
  |
| Joined: 30 Jun 2008 |
| Total Posts: 19030 |
|
|
| 17 Aug 2014 09:34 AM |
First i took off the pathfinding script from another free model (i cant pathfind ok and its okay to use like 1-3 free models :( qq) But the zombie stopped like 10 studs away from the actual torso
Then i added it into my zombie, kept the regular generic homemade zombie script and changed the distance to really low
so the pathfinding will do its thing until it reaches atleast 10 studs to the player then the pathfinding will break and the regular zombie script will commence doing its job
me is smart
==Total respect points earned from thread: 0== |
|
|
| Report Abuse |
|
|
Trioxide
|
  |
| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
|
|
| 17 Aug 2014 09:35 AM |
what if you used pathfindingservice u idiot
Scripter | Trioxide | Torrent Leecher | ( ͡° ͜ʖ ͡°) | Kuroyukihime | Trioxide |
|
|
| Report Abuse |
|
|
IFoundit
|
  |
| Joined: 28 Apr 2013 |
| Total Posts: 2367 |
|
| |
|
dannyha
|
  |
| Joined: 30 Jun 2008 |
| Total Posts: 19030 |
|
|
| 17 Aug 2014 09:35 AM |
@trioxide
I did use pathfinding service did you read it dummy
==Total respect points earned from thread: 0== |
|
|
| Report Abuse |
|
|
HalfPrint
|
  |
| Joined: 01 Feb 2014 |
| Total Posts: 26981 |
|
|
| 17 Aug 2014 09:35 AM |
u sure did make it
no you didnt, you ripped off other peoples stuff and called it yours
JuliusColes Award of Honer to you |
|
|
| Report Abuse |
|
|
dannyha
|
  |
| Joined: 30 Jun 2008 |
| Total Posts: 19030 |
|
|
| 17 Aug 2014 09:36 AM |
@halfprint
it was a free model dorky dummer doofus
besides i heavily edited it to my likings
and its pathfindin service ok
==Total respect points earned from thread: 0== |
|
|
| Report Abuse |
|
|
HalfPrint
|
  |
| Joined: 01 Feb 2014 |
| Total Posts: 26981 |
|
|
| 17 Aug 2014 09:37 AM |
Did you know, JuliusColes edits his models too
JuliusColes Award of Honer to you sir. |
|
|
| Report Abuse |
|
|
Trioxide
|
  |
| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
|
|
| 17 Aug 2014 09:38 AM |
you didnt say anything about pathfinding service idiot
Scripter | Trioxide | Torrent Leecher | ( ͡° ͜ʖ ͡°) | Kuroyukihime | Trioxide |
|
|
| Report Abuse |
|
|
HalfPrint
|
  |
| Joined: 01 Feb 2014 |
| Total Posts: 26981 |
|
|
| 17 Aug 2014 09:39 AM |
| he sure is an idiot, he says he made it but then he says he used a free model |
|
|
| Report Abuse |
|
|
dannyha
|
  |
| Joined: 30 Jun 2008 |
| Total Posts: 19030 |
|
|
| 17 Aug 2014 09:43 AM |
@halfprint
I technically made the zombie though, I used a pathfindingservice script from another model, edited it so the distance and blabla, edited the nodes a bit and then i used the main zombie script , lowered the distance so when the zombie finds a humanoid when the pathfinding ai stops the regular script commences and then humanoid = ded
==Total respect points earned from thread: 0== |
|
|
| Report Abuse |
|
|
dannyha
|
  |
| Joined: 30 Jun 2008 |
| Total Posts: 19030 |
|
|
| 17 Aug 2014 09:43 AM |
@trioxide
by now since pathfindingservice is released you couldve atleast guessed it >_>
==Total respect points earned from thread: 0== |
|
|
| Report Abuse |
|
|
HalfPrint
|
  |
| Joined: 01 Feb 2014 |
| Total Posts: 26981 |
|
|
| 17 Aug 2014 09:44 AM |
nah technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically technically
u still kept some of the free models scripts
its not like u just used the look or anything u kept some scripts bcuz it was broken most likely and u said it was yours
when all u did was fix a broken toy |
|
|
| Report Abuse |
|
|
Cizox
|
  |
| Joined: 25 Dec 2009 |
| Total Posts: 42220 |
|
|
| 17 Aug 2014 09:45 AM |
you still used a free model
make one from scratch like the real mvps instead of just editing simple stuff like the distance and the variables
|
|
|
| Report Abuse |
|
|
dannyha
|
  |
| Joined: 30 Jun 2008 |
| Total Posts: 19030 |
|
|
| 17 Aug 2014 09:46 AM |
I cant even script yos, besides its what the people like loleris and juilious do
==Total respect points earned from thread: 0== |
|
|
| Report Abuse |
|
|
HalfPrint
|
  |
| Joined: 01 Feb 2014 |
| Total Posts: 26981 |
|
|
| 17 Aug 2014 09:47 AM |
nooooo julius dont fix broken toys
loleris get code from his brother |
|
|
| Report Abuse |
|
|
Cizox
|
  |
| Joined: 25 Dec 2009 |
| Total Posts: 42220 |
|
|
| 17 Aug 2014 09:50 AM |
yeah but loleris and julius arent real mvps
dont you want to be a real mvp? |
|
|
| Report Abuse |
|
|