Stattrak
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| Joined: 04 Mar 2011 |
| Total Posts: 21879 |
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| 16 Aug 2014 09:42 AM |
So you may or may not know Unclear has been working on a RAT 8G Weapon concept.
I have been given the chance to test this and Im going to use this opportunity to good use and give a small review.
A lot of people have been skeptical and not fond of the whole "FPS" concept for 8G as RAT has never been a "FPS clan" after testing this tech it feels great using it and doesn't feel how FPS as usually felt with other guns on ROBLOX, sensitivity being too fast and aiming being to hard at most times, I didn't have this problem with this gun.
Aiming down sight feels great and is smooth, also the sensitivity doesn't feel like a problem when aiming down sights which has in the past always been a problem hence why it is rarely if ever used.
The bullet and ray system is great if you prefer to see bullet or see a ray line you have this option so it fits everyones preferences here. I foresee combat will be fun with either option and the guns being easy to use.
Sprint and Grenade option nice touch nothing much to say with this, it works and will be fun to use in combat.
The GUI is simple and slick it doesn't take up more room than it has to and I like it. Not much else to say on this it works and does its job.
My "complaint" as such would be the viewmodel of the gun is horrible. I hate the fact you only really see the front half of the gun and a bit of the scope, it all feels squashed up close. Not sure if this because of the way the aim down sights works or sprint or something but Im just not fond of it one bit.
In conclusion I love the concept Unclear has going here and look forward to see how he progresses on it and how he implements more features and more weapons.
Good luck, Unclear!
- John
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Stattrak
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| Joined: 04 Mar 2011 |
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| 16 Aug 2014 09:46 AM |
And just to add;
If you're looking to make it first person and third person option you will need to work on maybe a switch between fps and tps as tps didn't feel all that great. |
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Stattrak
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| Joined: 04 Mar 2011 |
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Assalto
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| Joined: 31 Dec 2011 |
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Stattrak
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| Joined: 04 Mar 2011 |
| Total Posts: 21879 |
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Gentaurg
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| Joined: 19 Mar 2011 |
| Total Posts: 8648 |
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| 16 Aug 2014 09:52 AM |
| how did you find the ads good the breathing would make it impossible to aim properly |
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Stattrak
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| Joined: 04 Mar 2011 |
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| 16 Aug 2014 09:54 AM |
Gent I didn't feel any problem with ads and breathing.
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| 16 Aug 2014 09:55 AM |
i think its kinda sluggish and unresponsive if im honest. I feel there's a lack of control.
FPS is very limiting, I'd also advise against it.
-{===>SS |
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Gentaurg
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| Joined: 19 Mar 2011 |
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| 16 Aug 2014 09:55 AM |
| didn't you see that the scope is like going right-up-left-down constantly even when youre standing still? |
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Stattrak
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| Joined: 04 Mar 2011 |
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| 16 Aug 2014 09:55 AM |
| If it was to become a slight problem he could reduce the breathing or even remove it but yeah like I said I didn't really feel any problem. |
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| 16 Aug 2014 09:56 AM |
| No... but if there is then add a button to hold your breath [like in Farcry] so it becomes way more stable. |
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Gentaurg
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| Joined: 19 Mar 2011 |
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| 16 Aug 2014 09:57 AM |
| i dont understand how that isnt a problem because it kinda ruins the point of ads? the grenade was kinda wierd too because like it goes in a straight line and exploded after half a second |
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Stattrak
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| Joined: 04 Mar 2011 |
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| 16 Aug 2014 09:57 AM |
"No... but if there is then add a button to hold your breath [like in Farcry] so it becomes way more stable."
I actually like this idea, holding your breath to stable ads. |
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dudeshark
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| Joined: 06 May 2009 |
| Total Posts: 12534 |
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| 16 Aug 2014 09:57 AM |
I really want to see it.
- Lord of the sea |
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dudeshark
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| Joined: 06 May 2009 |
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| 16 Aug 2014 09:58 AM |
Just be like planetside 2 take away the breathing factor all together unless it's like a big sniper then just have it so they can hold shift to make it stable but you can only hold your breath for so long.
- Lord of the sea |
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Gentaurg
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| Joined: 19 Mar 2011 |
| Total Posts: 8648 |
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| 16 Aug 2014 10:00 AM |
| yeah but that's only on like 8x and bigger scopes, this was like 1.5x at the most |
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| 16 Aug 2014 11:27 AM |
| The gui is based on destiny. |
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