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Re: My quick review on Unclear's "RAT 8G"

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Stattrak is not online. Stattrak
Joined: 04 Mar 2011
Total Posts: 21879
16 Aug 2014 09:42 AM
So you may or may not know Unclear has been working on a RAT 8G Weapon concept.

I have been given the chance to test this and Im going to use this opportunity to good use and give a small review.

A lot of people have been skeptical and not fond of the whole "FPS" concept for 8G as RAT has never been a "FPS clan" after testing this tech it feels great using it and doesn't feel how FPS as usually felt with other guns on ROBLOX, sensitivity being too fast and aiming being to hard at most times, I didn't have this problem with this gun.

Aiming down sight feels great and is smooth, also the sensitivity doesn't feel like a problem when aiming down sights which has in the past always been a problem hence why it is rarely if ever used.

The bullet and ray system is great if you prefer to see bullet or see a ray line you have this option so it fits everyones preferences here. I foresee combat will be fun with either option and the guns being easy to use.

Sprint and Grenade option nice touch nothing much to say with this, it works and will be fun to use in combat.

The GUI is simple and slick it doesn't take up more room than it has to and I like it. Not much else to say on this it works and does its job.

My "complaint" as such would be the viewmodel of the gun is horrible. I hate the fact you only really see the front half of the gun and a bit of the scope, it all feels squashed up close. Not sure if this because of the way the aim down sights works or sprint or something but Im just not fond of it one bit.

In conclusion I love the concept Unclear has going here and look forward to see how he progresses on it and how he implements more features and more weapons.

Good luck, Unclear!

- John








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Stattrak is not online. Stattrak
Joined: 04 Mar 2011
Total Posts: 21879
16 Aug 2014 09:46 AM
And just to add;

If you're looking to make it first person and third person option you will need to work on maybe a switch between fps and tps as tps didn't feel all that great.
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Stattrak is not online. Stattrak
Joined: 04 Mar 2011
Total Posts: 21879
16 Aug 2014 09:49 AM
guys pls
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Assalto is not online. Assalto
Joined: 31 Dec 2011
Total Posts: 9149
16 Aug 2014 09:50 AM
le cricket
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CIocksmith is not online. CIocksmith
Joined: 16 May 2012
Total Posts: 30418
16 Aug 2014 09:51 AM
crickets
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Stattrak is not online. Stattrak
Joined: 04 Mar 2011
Total Posts: 21879
16 Aug 2014 09:51 AM
GUYS
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TruthBreaker is not online. TruthBreaker
Joined: 16 Mar 2014
Total Posts: 1278
16 Aug 2014 09:52 AM
lolhi
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Gentaurg is not online. Gentaurg
Joined: 19 Mar 2011
Total Posts: 8648
16 Aug 2014 09:52 AM
how did you find the ads good the breathing would make it impossible to aim properly
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Stattrak is not online. Stattrak
Joined: 04 Mar 2011
Total Posts: 21879
16 Aug 2014 09:54 AM
Gent I didn't feel any problem with ads and breathing.

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SilentSwords is not online. SilentSwords
Joined: 22 Jun 2007
Total Posts: 27214
16 Aug 2014 09:55 AM
i think its kinda sluggish and unresponsive if im honest. I feel there's a lack of control.

FPS is very limiting, I'd also advise against it.

-{===>SS
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Gentaurg is not online. Gentaurg
Joined: 19 Mar 2011
Total Posts: 8648
16 Aug 2014 09:55 AM
didn't you see that the scope is like going right-up-left-down constantly even when youre standing still?
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Stattrak is not online. Stattrak
Joined: 04 Mar 2011
Total Posts: 21879
16 Aug 2014 09:55 AM
If it was to become a slight problem he could reduce the breathing or even remove it but yeah like I said I didn't really feel any problem.
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TruthBreaker is not online. TruthBreaker
Joined: 16 Mar 2014
Total Posts: 1278
16 Aug 2014 09:56 AM
No... but if there is then add a button to hold your breath [like in Farcry] so it becomes way more stable.
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Gentaurg is not online. Gentaurg
Joined: 19 Mar 2011
Total Posts: 8648
16 Aug 2014 09:57 AM
i dont understand how that isnt a problem because it kinda ruins the point of ads? the grenade was kinda wierd too because like it goes in a straight line and exploded after half a second
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Stattrak is not online. Stattrak
Joined: 04 Mar 2011
Total Posts: 21879
16 Aug 2014 09:57 AM
"No... but if there is then add a button to hold your breath [like in Farcry] so it becomes way more stable."

I actually like this idea, holding your breath to stable ads.
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dudeshark is not online. dudeshark
Joined: 06 May 2009
Total Posts: 12534
16 Aug 2014 09:57 AM
I really want to see it.


- Lord of the sea
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dudeshark is not online. dudeshark
Joined: 06 May 2009
Total Posts: 12534
16 Aug 2014 09:58 AM
Just be like planetside 2
take away the breathing factor all together unless it's like a big sniper then just have it so they can hold shift to make it stable but you can only hold your breath for so long.


- Lord of the sea
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Gentaurg is not online. Gentaurg
Joined: 19 Mar 2011
Total Posts: 8648
16 Aug 2014 10:00 AM
yeah but that's only on like 8x and bigger scopes, this was like 1.5x at the most
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Gotrektyet is not online. Gotrektyet
Joined: 20 Sep 2013
Total Posts: 2141
16 Aug 2014 11:27 AM
The gui is based on destiny.
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