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| 15 Aug 2014 03:58 PM |
How do I do this? I'm bad with tables. :/ tried a FindFirstChild variation but it didn't work.
If you look closely, I don't give a crap. |
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| 15 Aug 2014 03:59 PM |
game.Players.PlayerAdded:connect(function(nub) for i,v in pairs(nub.PlayerGui:GetChildren()) do if v:IsA("Sound") then v:Destroy() end end end) |
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| 15 Aug 2014 04:04 PM |
| Note: You'll want to delete the sounds before the Player respawns or else they'll just keep playing. |
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| 15 Aug 2014 04:07 PM |
@HandOf, the sound aren't in StarterGui, they're cloned into the playerGUI. Making a gamescript.
If you look closely, I don't give a crap. |
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