FruitsZ
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| Joined: 22 Jan 2013 |
| Total Posts: 25722 |
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FruitsZ
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| Joined: 22 Jan 2013 |
| Total Posts: 25722 |
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| 14 Aug 2014 08:58 PM |
Free models. Look at them and use them on guides. There is no RayCast wiki that I know of. it's all mouse junk and I won't be a part of it.
If you look closely, I don't give a crap. |
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Vescatur
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| Joined: 18 Feb 2012 |
| Total Posts: 3426 |
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| 14 Aug 2014 08:58 PM |
| http://wiki.roblox.com/index.php?title=How_to_Make_a_Raycasting_Lasergun |
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| 14 Aug 2014 09:00 PM |
rly
If you look closely, I don't give a crap. |
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Vescatur
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| Joined: 18 Feb 2012 |
| Total Posts: 3426 |
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| 14 Aug 2014 09:01 PM |
Wiki has everything.
Everything. |
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FruitsZ
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| Joined: 22 Jan 2013 |
| Total Posts: 25722 |
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| 14 Aug 2014 09:11 PM |
Why use a local script
Why use local
And what's user |
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Vescatur
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| Joined: 18 Feb 2012 |
| Total Posts: 3426 |
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| 14 Aug 2014 09:17 PM |
LocalScript because dealing with the mouse.
User is to check who currently holds the tool when it is selected.
I don't know the purpose behind local, it is used often, but I never personally use it (anyone else know? :c). |
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| 14 Aug 2014 09:19 PM |
local scripts:
quicker and easier to access player
can use player mouse
can use render stepped from run service
access to current camera, can make fps arms without other people seeing
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FruitsZ
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| Joined: 22 Jan 2013 |
| Total Posts: 25722 |
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| 14 Aug 2014 09:27 PM |
Ok thanks but why use local
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FruitsZ
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| Joined: 22 Jan 2013 |
| Total Posts: 25722 |
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