ScriptOn
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| Joined: 22 Aug 2010 |
| Total Posts: 10885 |
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| 11 Aug 2014 02:39 AM |
Image (click on it to zoom in and see details): https://twitter.com/ScriptOnRoblox/status/498733668471676928/photo/1
Place: http://www.roblox.com/Lazaretto-Pre-Alpha-place?id=169421479
What this be: This be my apocalypse game. Not remaking any specific one (DayZ, Apoc Rising, Deadzone, to name a few). Its a collection of ideas and my current collection of over 6 years of coding combined into one massive game.
When can I play: I will release a paid access in the following few days once I have some more map done (code-wise I have around 85% of it). After a few days of testing and seeing how many bugs I can squash I`ll release it to the public.
Gameplay: It's all in FPS but it's done using my systems which include dynamic animations (no need to go all the way through the aim animation to begin the sprint animation, you can cut half way through! :D) Realistic weapons: https://twitter.com/ScriptOnRoblox/status/497139091872706560/photo/1 and a fun map (I always thought Apoc rising map was a bit bland)
So yeah this is a little post explaining what I've been working on. Normally this would go in 'Look What I Made' but I`m asking for more than just feedback, mainly these things:
Please do not ask me to insert these things into the game as I won't: -Airplanes -Submarines -Boats -Fireworks
What would you like to see in the game? What would NOT like to see in the game? Thoughts on the game so far through pictures? |
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| 11 Aug 2014 02:40 AM |
Look's one cool game.
(The candle on the cake is yours so take it) |
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Digitov
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| Joined: 26 Mar 2013 |
| Total Posts: 10867 |
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| 11 Aug 2014 02:40 AM |
wat would i lik 2c in gam i wold lik2c digitov as a zombie boss
wat i wold not lik2c in gam m19
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XcRaZeD
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| Joined: 27 Aug 2010 |
| Total Posts: 18217 |
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| 11 Aug 2014 02:43 AM |
So what kind of apoc will it be? Survival or will there be a story
[My life needs editing] |
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ScriptOn
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| Joined: 22 Aug 2010 |
| Total Posts: 10885 |
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| 11 Aug 2014 02:45 AM |
Survival Multiplayer.
I`m going to try and stuff 50 players on.
It's going to be fun though, since I`ll let you equip things like heavy vests and helmets to increase health and the durability of your character so you can play for longer :D |
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XcRaZeD
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| Joined: 27 Aug 2010 |
| Total Posts: 18217 |
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| 11 Aug 2014 02:45 AM |
That will be pretty cool
Still waiting for a fallout based apoc to be released. That would be pretty fun
[My life needs editing] |
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| 11 Aug 2014 02:47 AM |
Might lag at 50 player's?
(The candle on the cake is yours so take it) |
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Digitov
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| Joined: 26 Mar 2013 |
| Total Posts: 10867 |
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| 11 Aug 2014 02:53 AM |
| it wil explod at 50 players |
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| 11 Aug 2014 02:54 AM |
And lag old PC's like mine.
(The candle on the cake is yours so take it) |
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Your8Mom
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| Joined: 24 Jun 2013 |
| Total Posts: 2792 |
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| 11 Aug 2014 02:58 AM |
only interested because that's a g36k
/post |
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| 11 Aug 2014 02:59 AM |
You should use decal's of 2000 x 2000 pixels for best quality.
(The candle on the cake is yours so take it) |
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ScriptOn
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| Joined: 22 Aug 2010 |
| Total Posts: 10885 |
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| 11 Aug 2014 03:01 AM |
Actually it's a G36e with a drum magazine lol. G36k is very similar, the only difference being its slightly shorter.
The images are literally the exact sizes they have to be, for instance the inventory items are 65x65 so I upload in 65x65. |
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| 11 Aug 2014 03:02 AM |
But a downgraded image look's better.
(The candle on the cake is yours so take it) |
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ScriptOn
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| Joined: 22 Aug 2010 |
| Total Posts: 10885 |
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| 11 Aug 2014 03:04 AM |
| Not true because then there has to be a ton of math done to downscale, and you get something called 'jaggies' which make the image ugly. Also loading an image that big could be a lot for slower users. |
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ranaldo10
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| Joined: 13 Oct 2011 |
| Total Posts: 12451 |
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| 11 Aug 2014 03:04 AM |
Make max 25 players. 50 Players will nuke your game.
And here's 'Pointless Information Moment' with Omochao. |
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| 11 Aug 2014 03:05 AM |
Well that size decal would be cool if your making a wall or something.
(The candle on the cake is yours so take it) |
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| 11 Aug 2014 03:08 AM |
how about have the place a hub for what kind of server you want to be in.
So you join the hub and your greeted with some things like help and controls.
Then you given some options on how big the server you want to join will be (12. 25 ,50 stuff like that)
All you need are lemons ( ͡° ͜ʖ ͡°) |
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ScriptOn
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| Joined: 22 Aug 2010 |
| Total Posts: 10885 |
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| 11 Aug 2014 03:09 AM |
| Giga, thats an awesome idea! I can have 50 player servers and 30! |
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2046808
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| Joined: 04 Jan 2011 |
| Total Posts: 92 |
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| 11 Aug 2014 03:20 AM |
| So i'm guessing there's gonna be a bunch of CSG modeling? |
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| 11 Aug 2014 03:29 AM |
CSG is cool as long as your making thing's that don't need to be walked through.
(The candle on the cake is yours so take it) |
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ScriptOn
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| Joined: 22 Aug 2010 |
| Total Posts: 10885 |
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| 11 Aug 2014 03:31 AM |
| I`ll try to CSG but there are certain things which just can't work without the physics update. |
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coolz4you
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| Joined: 21 Sep 2012 |
| Total Posts: 7455 |
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Stonixx
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| Joined: 05 Jun 2010 |
| Total Posts: 2781 |
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| 11 Aug 2014 03:32 AM |
Cool Hope it doesnt lag too much with 50 players |
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ScriptOn
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| Joined: 22 Aug 2010 |
| Total Posts: 10885 |
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| 11 Aug 2014 03:36 AM |
I think I`ll make two versions: A 25 player version and a 40 player version.
If 25 doesn't lag I`ll increase to 30 and 50! |
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USMCkabar
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| Joined: 21 Oct 2007 |
| Total Posts: 20648 |
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| 11 Aug 2014 03:37 AM |
| You seem like a fairly experienced forumer; therefore you're being ignorant towards the ''JUST DONT'' thread, this deserves another ban, hm? :) |
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