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| 13 Aug 2014 05:22 PM |
Repost of: http://www.roblox.com/Forum/ShowPost.aspx?PostID=143500540
Borrowing/lending Make a borrowing/lending system just like the trade system where you can lend/borrow items. If you are lending, you can charge limiteds or robux to lend to a person by sending a lending offer. You can choose the amount of time you want to lend (up to 10 days maybe?). If you want to borrow, you can send borrowing offers out too! (Up to 10 days maybe?)
1. This would increase the roblox economy 2. Would remove a good portion of scamming 3. Increase robux buying on the site
Trade value system What if we made it so that... The trades that get sent out, BUT ALSO HAS TO GET ACCEPTED. But what if people transfer and it messes up the value of a hat? Well we could make it so that... After a certain percentage of an items value, it doesn't affect the trading value. Like a really really low value. People only send trades very low if they are lending/borrowing, doing usd deals, made a mistake, or is getting scammed (that last one applies if all these updates get added).
But what if someone wants to transfer?
We should make it so that when two accs are hooked up under the same cc card or email, or both or however roblox wants to do it, they can transfer without doing a trade. This will let people to continue transfering.
Prevent Kling I know it's possible because runescape does it. Runescape makes it so that... When you want to allow a new device to be able to use your acc, they ask for a email confirmation and security questions to be answered. How do they know it's a new device? With an IP. It is very possible
I made these ideas to help the community. |
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IceAngell
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gobble234
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| 13 Aug 2014 05:23 PM |
some of these ideas are so stupid i can't comprehend how you did some of this
-Jack |
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iDoog
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| Joined: 12 Dec 2010 |
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| 13 Aug 2014 05:23 PM |
| You should have the option to make borrowing free, you shouldn't have to pay if you don't want to |
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kaybloxx
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| 13 Aug 2014 05:24 PM |
or you quit?
mystiqueful is fabulous. ok? ok. |
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iMuted
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| Joined: 11 Feb 2013 |
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| 13 Aug 2014 05:24 PM |
| scamming can not be stopped, some people are just so stupid |
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Dozic
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| 13 Aug 2014 05:24 PM |
Then whats the point of lending?
With that "lending" system you can "lend" to the most known scammer knowing you will get the item back no matter what.
I deserve a cookie. |
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Chuml33
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| Joined: 23 Mar 2014 |
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| 13 Aug 2014 05:24 PM |
I love the borrowing system. I dislike the value system because it ruins some of the fun. There is less chance for you to win in a trade and it takes a lot less skill to trade. |
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gobble234
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| 13 Aug 2014 05:24 PM |
meant to post on wasup olf
-Jack |
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kaybloxx
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| Joined: 13 Mar 2011 |
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| 13 Aug 2014 05:26 PM |
@ryth
excuse me?
u lent me scrub!1
mystiqueful is fabulous. ok? ok. |
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| 13 Aug 2014 05:26 PM |
| I'm gonna refer this thread as HTRSFL thread |
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Temprist
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| Joined: 28 Aug 2010 |
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| 13 Aug 2014 05:26 PM |
| yeah, a lot of this stuff is pointless |
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| 13 Aug 2014 05:27 PM |
I dislike both. If you don't want to trust anyone, don't That's simply like transferring for an amount of time. and their BC could end
And values are opinions, so I dislike that too
#SilencedSwag |
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iShadowGT
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| 13 Aug 2014 05:36 PM |
None of this is pointless.
Trading value would be set, you can overprice etc if you want to get your hat. Demand will determine whether your limiteds will fall or raise. It's not very complicated.
The borrowing system, the paying for a lend is optional. I think I put that I can't remember |
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Chuml33
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| Joined: 23 Mar 2014 |
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| 13 Aug 2014 07:04 PM |
| @classical, the roblox determining value is called RAP. But trade value would be like someone buying the an item really high to raise the value. Thats a flaw. |
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| 13 Aug 2014 11:47 PM |
"@classical, the roblox determining value is called RAP. But trade value would be like someone buying the an item really high to raise the value. Thats a flaw."
That's the only flaw, but yeah. If you mean two ppl could trade back and forth etc |
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Katz108
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| 13 Aug 2014 11:50 PM |
| Could you explain the part after the "Borrow/Lend" system? |
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| 14 Aug 2014 12:06 AM |
| Basically putting a value on items like rap. It goes up and down with demand. The trades that get sent out and get accepted will change the value. Transfering will be enabled to remove interference, so will lending/borrowing will be put in to stop interference. And all trades for smalls will be ignored. Kirk a certain percent of the trading value auto ignores. |
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| 14 Aug 2014 12:07 AM |
| Like a really low percentage. Like... 300k item for 1 mil item. |
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| 14 Aug 2014 12:11 AM |
| 500k item per 1 mil items ratio is good. Not many items go straight down. And when they do it's not usually below 50% |
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