2JJ1
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| Joined: 15 Mar 2012 |
| Total Posts: 1571 |
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| 10 Aug 2014 01:11 AM |
Every time I clone a character from ServerStorage, the body parts split. Causing well. The character to die.
zoms = game.ServerStorage["Drop Zombies 1"]:GetChildren() for i = 1,#zoms do zoms[i]:Clone().Parent = game.Workspace zoms[i]:MakeJoints() end |
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| 10 Aug 2014 01:19 AM |
| People say you should weld them when you clone them in |
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2JJ1
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| Joined: 15 Mar 2012 |
| Total Posts: 1571 |
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| 10 Aug 2014 01:36 AM |
| But what about the animation ? Moving would make the weld break q0q |
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2JJ1
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| Joined: 15 Mar 2012 |
| Total Posts: 1571 |
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| 10 Aug 2014 02:21 AM |
| The character still dies. I added the welds |
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