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Re: Do you think roblox should limit free models?

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Paintball6786 is not online. Paintball6786
Joined: 05 Aug 2013
Total Posts: 2642
10 Aug 2014 12:01 AM
Yes, limit free models used in a place. I feel that lots of popular games, like copied town of robloxias, make a bad impression on ROBLOX and the way newcomers view it. Let's be honest, juliuscole's games are basically littered with free models and made entirely of them. I think that more original content should be produced to make roblox a better experience.

If roblox were to think of doing this, I suggest that there should be a counter system that only lets you use a certain amount of free models in a game, like 20 or something, to try and encourage productivity in roblox games.

Yes, I've also thought about the group aspect and things of that nature when people make guns or bases for groups and give them to people. But still, it would help people be more creative in roblox and kind of force them to generate their own content so they can explore and use studio a proper way.

Reply your opinion
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padam11 is not online. padam11
Joined: 11 Feb 2013
Total Posts: 15774
10 Aug 2014 12:07 AM
Yes, there should be a limit for models placed in GAMES, but there is nothing wrong in studying them. You would just have a limit and be told the error AFTER you save the game.

"Never wrestle with pigs. You both get dirty and the pig likes it."
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Paintball6786 is not online. Paintball6786
Joined: 05 Aug 2013
Total Posts: 2642
10 Aug 2014 12:08 AM
Yes that is a good idea, especially for people learning how to script or build effectively for the first time
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BlackCrisisDrone is not online. BlackCrisisDrone
Joined: 17 Jul 2010
Total Posts: 31673
10 Aug 2014 12:10 AM
No. That limits the creativity of those aren't skilled builders.

You can't force a skill onto someone.
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XAndroidX is not online. XAndroidX
Joined: 11 Jul 2011
Total Posts: 1026
10 Aug 2014 12:11 AM
I see loopholes.
A lot of free-modeled games are all one giant model.
The only solution I could see to that is that ROBLOX puts a limit as to how many parts can be in a model, but with the new CSG update I could see that being a problem.
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Paintball6786 is not online. Paintball6786
Joined: 05 Aug 2013
Total Posts: 2642
10 Aug 2014 12:15 AM
@Black

I have agreed that allowing people to experiment with them in studio is a good thing, but not allowing them to save it so that they don't make a game only comprised of free models
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BlackCrisisDrone is not online. BlackCrisisDrone
Joined: 17 Jul 2010
Total Posts: 31673
10 Aug 2014 12:18 AM
To be honest, I don't see anything wrong with having a game that is entirely free models as long as you don't claim that you made them.
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JohnMarston216 is not online. JohnMarston216
Joined: 24 Jun 2014
Total Posts: 328
10 Aug 2014 12:22 AM
I'm going to have to agree with Black on this one.
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Developeur is not online. Developeur
Joined: 09 Aug 2010
Total Posts: 4921
10 Aug 2014 12:30 AM
The best idea:

Next to your game, it should say how many free models you used, near the visits and all that :o
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Kilometerz is not online. Kilometerz
Joined: 20 Sep 2012
Total Posts: 2666
10 Aug 2014 12:31 AM
Called "Free Models" for a reason.


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BlackCrisisDrone is not online. BlackCrisisDrone
Joined: 17 Jul 2010
Total Posts: 31673
10 Aug 2014 12:32 AM
@Developeur

That would be insanely hard to track. It would be hard to tell the difference between an original model and a free model and its duplicates.
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NightmareNow is not online. NightmareNow
Joined: 08 Aug 2014
Total Posts: 20
10 Aug 2014 12:32 AM
Aren't free models there to be used as open-sourced, user-made items to be put in a game for something that you don't know how to do?
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Apollocat is not online. Apollocat
Joined: 28 Apr 2012
Total Posts: 352
10 Aug 2014 12:35 AM
From my point of view i see that free models are there for a reason such as if you don't know how to make admin or a tree house or a package hats etc etc etc.
But if you start using them in every game you make and then start making games from them then it's not a good idea because you really didn't do any of the work so heres the simple version

There for a reason don't abuse them if you don't know how to build something use it
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padam11 is not online. padam11
Joined: 11 Feb 2013
Total Posts: 15774
10 Aug 2014 12:41 AM
"To be honest, I don't see anything wrong with having a game that is entirely free models as long as you don't claim that you made them."

that's never going to happen, sadly

"Never wrestle with pigs. You both get dirty and the pig likes it."
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SinisterPart is not online. SinisterPart
Joined: 25 Jul 2014
Total Posts: 43
10 Aug 2014 12:42 AM
YOU MUST BUY MODELS FOR THE LOW PRICE OF 2K RS
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xThisIsUltraPwning is not online. xThisIsUltraPwning
Joined: 16 May 2014
Total Posts: 7522
10 Aug 2014 12:57 AM
RATHER 9001 R$
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maxjelly is not online. maxjelly
Joined: 18 May 2013
Total Posts: 8344
10 Aug 2014 01:15 AM
If you do not like free model games, then don't play those kinds of games. And no, users should be able to put as much free models as they want to explore more of it.



~¢αℓℓ 911 тσ єαт ѕσмє נєℓℓу, ƒяєє!~
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konichiwah91 is not online. konichiwah91
Joined: 18 Jan 2011
Total Posts: 3677
10 Aug 2014 01:19 AM
@Maxjelly


The problem is, other new players are probably not aware what free models are when they first join, and play the FM'd games till they're onto the front page.

Then, it eventually goes dead and the cycle continues.


Why do you think there are so many newbs in Different Town of ROBLOXia or some other game related?



Its a shame that the kids of our generation are so stupid sometimes :(
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namethatman is not online. namethatman
Joined: 15 Jun 2011
Total Posts: 849
10 Aug 2014 01:22 AM
1. So many loopholes. SO MANY LOOOPHOOOOLES
2. It limits people's creativity and the study of other people's models and scripts and learning from them, face it, almost everybody has at least used more than 20 free models.
3. Free Models are free, they aren't limited or money costing, FREE.
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Fidgeting is not online. Fidgeting
Joined: 08 Feb 2014
Total Posts: 1193
10 Aug 2014 01:22 AM
i honestly do not care about the excessive use of freemodels..
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nobbers12345 is not online. nobbers12345
Joined: 06 Feb 2011
Total Posts: 4425
10 Aug 2014 01:23 AM
How about just remove eligibility for front page if you have too many?

Braghenaflarbenabeg.
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Paramedic4 is not online. Paramedic4
Joined: 23 Jan 2011
Total Posts: 5934
10 Aug 2014 01:37 AM
I agree with Fidgeting, I have no problem with players using free models. Limiting them might limit the players creativity.
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CodedBacon is not online. CodedBacon
Joined: 02 Aug 2012
Total Posts: 3483
10 Aug 2014 01:40 AM
Free models are the best m8.
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padam11 is not online. padam11
Joined: 11 Feb 2013
Total Posts: 15774
10 Aug 2014 01:41 AM
"2. It limits people's creativity and the study of other people's models and scripts and learning from them, face it, almost everybody has at least used more than 20 free models."

there's a fix for this, look at the first post of this thread.

"Never wrestle with pigs. You both get dirty and the pig likes it."
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padam11 is not online. padam11
Joined: 11 Feb 2013
Total Posts: 15774
10 Aug 2014 01:42 AM
"If you do not like free model games, then don't play those kinds of games. And no, users should be able to put as much free models as they want to explore more of it."

if users want to explore with it then they can look in play mode without saving. and you do realize how many people haven't even gotten credit for their free models? im pretty sure the top free model seller doesn't even have 10 people that use his/her credit.

"Never wrestle with pigs. You both get dirty and the pig likes it."
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