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| 10 Aug 2014 12:19 AM |
>inserts part >inserts texture into part >changes texture to the asset link of a decal >doesn't work >for any decal on the front page of decals >why? |
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GrapeJamm
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| Joined: 01 Aug 2014 |
| Total Posts: 1267 |
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| 10 Aug 2014 12:20 AM |
| You need the image link not the decal link |
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| 10 Aug 2014 12:21 AM |
>Take >One >For >Free >And >Then >Paste >It >Onto >The >Part
~The Money Maker~ |
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GrapeJamm
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| Joined: 01 Aug 2014 |
| Total Posts: 1267 |
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| 10 Aug 2014 12:21 AM |
| Dwe there is a difference between decal and texture |
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| 10 Aug 2014 12:22 AM |
Alright let me try this
Decals suck and textures work pretty well.
That's the difference |
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| 10 Aug 2014 12:22 AM |
>Textures >Are >No >Longer >Avaliable
~The Money Maker~ |
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| 10 Aug 2014 12:23 AM |
DX, you don't do decal link. You take the image link.
The image link will be the same ID as decal link, but minus one number,
So lets say your decal link is: http://www.roblox.com/asset/id?=1848593
Your image link would be: http://www.roblox.com/asset/id?=1848592 |
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| 10 Aug 2014 12:24 AM |
@dwie.
I use texture still. They're much better than decals. You can actually script resize them and other cool things.
I made a moving optical illusion with a texture.
I also took a decal of studs, put it into a texture and made tiny and large studs. |
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| 10 Aug 2014 12:25 AM |
Surprisingly I tried that on a decal.
And it didnt work.
But I tried it again on the grappling hook on the front page and I had success!!!!
Sometimes it's actually -2 on the link because somethig gets opened in the split second between!
Well whatever. It's great |
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| 10 Aug 2014 12:25 AM |
>Textures >Are >Poo
~The Money Maker~ |
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| 10 Aug 2014 12:27 AM |
lol to insert a decal texture >ID [auto inserts the http service] -1
same thing with a decal on the brick, just remove the LD by 1
To insert a texture without a decal go somewhere idk I don't use studio for building, just scripts/inserts |
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