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| 09 Aug 2014 04:21 PM |
What seems more complex? More efficient? More stable? Mostly Recommended? And Easier?
Just curious... |
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| 09 Aug 2014 04:21 PM |
C++ C++ Idiot Always C++
Stop hacking and use linux: http://www.roblox.com/Forum/ShowPost.aspx?PostID=142500147 |
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Tinfold
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| Joined: 11 May 2010 |
| Total Posts: 1435 |
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| 09 Aug 2014 04:23 PM |
Get out scrub.
Anyway,
1. C++
2. C++
3. Lua
4. C++
5. Lua
In the end, C# beats all. |
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| 09 Aug 2014 04:34 PM |
C# Sucks C is great C++ IS FRICKING AWESOME!
Stop hacking and use linux: http://www.roblox.com/Forum/ShowPost.aspx?PostID=142500147 |
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| 09 Aug 2014 04:36 PM |
| I don't have any experience with C#, C, or C++. Just Lua, Vbs, and Bat scripting for the most part. |
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| 09 Aug 2014 04:37 PM |
@The Learn C++ Bat, VBs sucks!
Stop hacking and use linux: http://www.roblox.com/Forum/ShowPost.aspx?PostID=142500147 |
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eprent
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| 09 Aug 2014 04:43 PM |
To completely different languages and you're trying to compare
It's like trying to compare a apple with a car (Cleverly implying C++ is strong like a car) :) |
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| 09 Aug 2014 04:43 PM |
| C++ is faster, but C# is way easier and it isn't as low-level as C++. |
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| 09 Aug 2014 05:02 PM |
Did he seriously try to compare Lua and C++???
Lua is a scripting language, C++ isn't.
Obviously C++ would be better. |
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Argelius
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| 09 Aug 2014 06:28 PM |
| C++ is better and more popular |
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Alyte
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| Joined: 24 Oct 2011 |
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| 09 Aug 2014 06:51 PM |
| Lua and C++ are a good combo, but if you're only going to use 1 then I guess you should go with C++ for larger applications that need to perform very well, and Lua for smaller applications which don't. |
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mathchamp
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| 09 Aug 2014 07:46 PM |
Depends on the application.
C++ when you need a full-powered program.
Lua if you're just writing a script to do some calculation for you. |
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crazy051
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| 09 Aug 2014 09:07 PM |
| If you mean RBX lua than c++ is better. |
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BLOXLUA
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| Joined: 16 Mar 2013 |
| Total Posts: 453 |
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| 09 Aug 2014 09:28 PM |
| You can't eat a car, hence I don't care for it. |
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kubuto2
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| 09 Aug 2014 10:17 PM |
| But you can sell a car and buy more apples. |
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BLOXLUA
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| 09 Aug 2014 10:31 PM |
| Takes to long to get the car that someone actually wants to buy from you, and then in the end it would've been easier to pick your own apples. |
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aboy5643
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| 09 Aug 2014 10:34 PM |
| I feel like no one has mentioned the fact that Lua is a scripting language while C++ is a programming language. You can compile C++ into a program directly but you cannot do the same with Lua. C++ is low level while Lua is high level. Scripting languages "compile" during runtime and affect the program only while it's running. |
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BowtieMod
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| 09 Aug 2014 10:45 PM |
They both have too much overhead.
I'd be happy to do everything in assembly if I could. |
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gskw
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| 10 Aug 2014 03:25 AM |
Definetely C++. Lua can't do even nearly that many things.
This is a signature. Recommended username: AvailableGskw |
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| 10 Aug 2014 06:15 AM |
Lua is basically a scripting language, like python, or PowerShell. It provides powerful features, but is far removed from machine level and is interpretive. C++ can get very close to system level functions, and is used to develop graphics drivers, printer drivers, interface drivers to custom hardware etc. You have to compile the code to get an executable.
The closer you are to machine level, the harder it is.
Lots of links but following might sum it up better. Many of them call a programming language compiled vs interpretive.
http://stackoverflow.com/questions/17253545/scripting-language-vs-programming-language http://www.killersites.com/blog/2005/scripting-vs-programming-is-there-a-difference/ |
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