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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: I could use a bit of help with my script here.

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Caedus1x1x1x1 is not online. Caedus1x1x1x1
Joined: 22 Sep 2011
Total Posts: 258
08 Aug 2014 08:21 PM
I am attempting script a brick so that after a player touches it ten times it will explode,turn hot pink,and after ten seconds will turn back to medium stone grey.

Normally this would be easy. But there is a catch. I need it to be able to add sparkles to the players torso when (only when) the brick is hot pink. I am confused as of how to do this and still be able to use the ten second delay. I have been experimenting with wait(),functions,and while true do loops all day. I can't figure it out,but then I suppose i'm still a beginner scripter.

-Just a side question. Do explosions break scripts? Just wondering.

Any help would be very much appreciated!


Here is a script I have so far that I want to build onto and make possible the things I mentioned above:

i=0
script.Parent.Touched:connect(function(hit)
plr=game.Players:GetPlayerFromCharacter(hit.Parent)
if plr then
i=i+1
if i==10 then
x=Instance.new("Explosion",Workspace)
x.Position=script.Parent.Position
script.Parent.BrickColor=BrickColor.new("Hot pink")
end
end
end)
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ungh01 is not online. ungh01
Joined: 24 Dec 2008
Total Posts: 876
08 Aug 2014 08:25 PM
Do you want it to explode every time after i>=10 ?

Also, do you want it to add sparkles when the explosion happens?
If not, when do you want it to add sparkles?
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Caedus1x1x1x1 is not online. Caedus1x1x1x1
Joined: 22 Sep 2011
Total Posts: 258
08 Aug 2014 08:30 PM
I want it to add sparkles when the brick is stepped on while it's hot pink.
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ungh01 is not online. ungh01
Joined: 24 Dec 2008
Total Posts: 876
08 Aug 2014 08:31 PM
So basically when i is greater than 10?
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Caedus1x1x1x1 is not online. Caedus1x1x1x1
Joined: 22 Sep 2011
Total Posts: 258
08 Aug 2014 08:34 PM
I forgot that I need the variable i to reset to 0 after the explosion. My bad.
I want it so that after you die by stepping on the brick ten times,the same is possible again.
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Caedus1x1x1x1 is not online. Caedus1x1x1x1
Joined: 22 Sep 2011
Total Posts: 258
08 Aug 2014 08:37 PM
So basically I want it so that every time I step on this brick ten times it will explode,turn hot pink,and after ten seconds will turn back to medium stone grey.
During the time when it is hot pink I need it to be able to add sparkles to the players torso when the brick is touched. (Only when it's touched when it's pink for ten seconds)
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Caedus1x1x1x1 is not online. Caedus1x1x1x1
Joined: 22 Sep 2011
Total Posts: 258
08 Aug 2014 08:39 PM
That's why it's complex. :/
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ungh01 is not online. ungh01
Joined: 24 Dec 2008
Total Posts: 876
08 Aug 2014 08:43 PM
Easy. Be back in a bit :)
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Caedus1x1x1x1 is not online. Caedus1x1x1x1
Joined: 22 Sep 2011
Total Posts: 258
08 Aug 2014 08:51 PM
kk ;_;
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ungh01 is not online. ungh01
Joined: 24 Dec 2008
Total Posts: 876
08 Aug 2014 09:08 PM
i=0
check=false

start=tick()
en = tick()
ten = false

script.Parent.Touched:connect(function(hit)
plr=game.Players:GetPlayerFromCharacter(hit.Parent)
if check then return end
check=true
if plr then
if ten then
en=tick()
end
print(i)
if not ten then
i=i+1
end
if i==10 and not ten then
ten=true
start=tick()
coroutine.resume(coroutine.create(function()
wait(10)
script.Parent.BrickColor=BrickColor.new("Medium grey")
end))
x=Instance.new("Explosion",Workspace)
x.Position=script.Parent.Position
x.BlastPressure=0--just so i didn't die during testing
script.Parent.BrickColor=BrickColor.new("Hot pink")
end
if (en-start)>10 then
start=tick()
i=0
ten=false
end
end
wait(1)
check=false
end)
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Caedus1x1x1x1 is not online. Caedus1x1x1x1
Joined: 22 Sep 2011
Total Posts: 258
08 Aug 2014 11:47 PM
Works great. Thanks for your time and help. I really appreciate it.
I do have one last problem though. During the time when it is hot pink I need it to be able to add sparkles to the players torso when the brick is touched.
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Caedus1x1x1x1 is not online. Caedus1x1x1x1
Joined: 22 Sep 2011
Total Posts: 258
09 Aug 2014 01:00 AM
You know what,nevermind. I keep losing my logic... I need to start thinking more clearly.
Here is the script I wanted. And so I wrote it. I do thank you for trying to help me when I was in need though. I just simply was having a brain dead moment.

The perfectly working script:


i=0
script.Parent.Touched:connect(function(hit)
plr=game.Players:GetPlayerFromCharacter(hit.Parent)
if plr and script.Parent.BrickColor.Name=="Really blue" then
s=Instance.new("Sparkles",hit.Parent.Torso)
s.SparkleColor=BrickColor.new("Really blue").Color
wait(20)
for k=1,90000 do
hit.Parent.Torso:FindFirstChild("Sparkles"):Remove()
end
elseif plr then
i=i+1
print(i)
end
if i==10 then
i=0
x=Instance.new("Explosion",Workspace)
x.Position=script.Parent.Position
x.BlastPressure=0
script.Parent.BrickColor=BrickColor.new("Really blue")
wait(10)
script.Parent.BrickColor=BrickColor.new("Institutional white")
end
end)
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