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| 06 Aug 2014 04:25 PM |
Got the spanws right, raiders spawn in cave rt spawn where i want
ONE problem The teams join randomly. I put it to auto assign to hostile and clicked it off for rt still same thing
Talk the walk, walk the talk. |
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| 06 Aug 2014 04:27 PM |
help pls
Talk the walk, walk the talk. |
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| 06 Aug 2014 04:29 PM |
b
Talk the walk, walk the talk. |
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| 06 Aug 2014 04:31 PM |
c
Talk the walk, walk the talk. |
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| 06 Aug 2014 04:34 PM |
d
Talk the walk, walk the talk. |
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| 06 Aug 2014 04:46 PM |
e
Talk the walk, walk the talk. |
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| 06 Aug 2014 04:49 PM |
game.Players.PlayerAdded:connect(function(p) if p:IsInGroup(GROUP ID) then p.TeamColor = game.Teams["DEFENDER TEAM NAME"].TeamColor p:LoadCharacter() end
~Stygian Marauder |
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| 06 Aug 2014 04:49 PM |
local groupId = 211915-- Enter your group number here! local groupId = 211915 function RegisterPlayer( player ) if CheckInGroup(player, groupId) then HoldThreadForCharacter(player) player.Character:MoveTo(script.Parent.Position + Vector3.new(0,3,0)) end end
function CheckInGroup( player, id ) if player:IsInGroup(id) then return true end return false end
function HoldThreadForCharacter( player ) repeat wait() until Workspace:FindFirstChild(player.Name) end
Game.Players.PlayerAdded:connect(RegisterPlayer) for i,v in pairs(Game.Players:GetPlayers()) do RegisterPlayer(v) end
Thats's the one I was using
Talk the walk, walk the talk. |
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| 06 Aug 2014 04:50 PM |
that's ugly as hell.
Use the one I gave you.
~Stygian Marauder |
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| 06 Aug 2014 04:51 PM |
Follow me? I THINK it's working, just need two non-group member testers
Talk the walk, walk the talk. |
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| 06 Aug 2014 05:04 PM |
nope still doesnt work just tried it with another rt member, just spawns on hostile
Talk the walk, walk the talk. |
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| 06 Aug 2014 05:04 PM |
+spawns r broke
Talk the walk, walk the talk. |
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| 06 Aug 2014 09:18 PM |
works at my place.
~Stygian Marauder |
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| 06 Aug 2014 09:33 PM |
Fancy quickly doing it for me?
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| 07 Aug 2014 10:10 AM |
Party me.
~Stygian Marauder |
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| 07 Aug 2014 10:11 AM |
Oh god scripting.
My head hurts |
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Sontarius
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| Joined: 25 Apr 2014 |
| Total Posts: 1190 |
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| 07 Aug 2014 10:12 AM |
Yea I have no clue what you guys are talking about so....I leave it to Radiant
~S~ |
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| 07 Aug 2014 10:13 AM |
Lua isn't very hard, you can almost read exactly what it does. o_o
~Stygian Marauder |
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| 07 Aug 2014 10:14 AM |
I'm pretty sure if you put the numbers by the thingie and the words on the side of the other thinger that'll do something.
Maybe.
But probably not.
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| 07 Aug 2014 10:15 AM |
>Lua isn't very hard
Yet in the 6 years I've been playing this game every time I try to learn it it's like trying to learn the Covenant language from Halo |
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| 07 Aug 2014 11:05 AM |
Been here since 07 I can not script for my life
Talk the walk, walk the talk. |
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| 07 Aug 2014 11:08 AM |
| Watch the idiot have misspelled the team name in tge script. |
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| 07 Aug 2014 11:08 AM |
No, I didn't.
Talk the walk, walk the talk. |
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