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Re: Unscrew the Trade Currency

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Quinzilli is not online. Quinzilli
Joined: 20 Jan 2011
Total Posts: 12497
06 Aug 2014 02:12 PM
For the longest time, the Trade Currency has been in the dumps. I haven't seen the spread go into the positives for over a year now, making it near impossible to make any profit off of the 10 daily tix. My suggestion is to make some changes to either the TC or the website as a whole. I have some suggestions.

1. Occasional influx of currency into the system
When I say this, I mean the website itself should input Robux into the system. With ROBLOX's ever-growing community and catalog, occasional influx shouldn't cause too much inflation. And because of this, Robux will become less rare, and therefore will make the conversion rate better, leading into my next suggestion...

2. Change the Tix to Robux conversion rate.
When I say this, I don't mean change it to something irrational like 1-1, just something more feasible as to make it possible for any person who wants to buy something expensive to actually do it. It is near impossible these days to buy anything without paying* for ROBUX, which isn't really a required thing these days for ROBLOX to stay up.

3. Make more ROBLOX catalog items buyable with Tix
If either of the two above options don't suit your fancy, why not just bypass the TC and make items buyable with tix? Not only would it give BCers more options regarding purchases, and allow NBCers** to buy items, but it may attract players to the game who were turned off by the need to pay. BC can be for extra benefits only, and not something required*** to play.

If you like any of the above solutions, please say which in a reply. :]



*: I'm simply trying to give more options to people who don't have parents who can give them money at any time.

**: This is not an NBC rights thread, do not treat it as one.

***: While not required to play, BC feels like you're paying for full access to the game, and not just special features. Being an NBC** feels like a free trial.
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DanBrowned is not online. DanBrowned
Joined: 08 Jan 2014
Total Posts: 17758
06 Aug 2014 02:16 PM
Support. Some of the BCers here will disagree on the grounds that the TC is operated by the community and it's the community's fault, but ignore them. They just want the gap between BCers and NBCers to be larger.

DanBrowned, the sultan and dark lord of Off Topic.
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Quinzilli is not online. Quinzilli
Joined: 20 Jan 2011
Total Posts: 12497
06 Aug 2014 02:23 PM
Bump, I hope i'm on to something here.
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Quinzilli is not online. Quinzilli
Joined: 20 Jan 2011
Total Posts: 12497
06 Aug 2014 02:40 PM
:[
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Quinzilli is not online. Quinzilli
Joined: 20 Jan 2011
Total Posts: 12497
06 Aug 2014 02:57 PM
Yeah, I can tell nobody likes this idea.
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DanBrowned is not online. DanBrowned
Joined: 08 Jan 2014
Total Posts: 17758
06 Aug 2014 03:01 PM
Hey, I do.
S&I is probably too busy spamming "WNTS! WNTS!" to care.

DanBrowned, the sultan and dark lord of Off Topic.
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
06 Aug 2014 03:03 PM
I do. Support.
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Quinzilli is not online. Quinzilli
Joined: 20 Jan 2011
Total Posts: 12497
06 Aug 2014 03:13 PM
Yay!
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Klink45 is not online. Klink45
Joined: 06 Jun 2011
Total Posts: 26054
06 Aug 2014 04:14 PM
I think the TC really needs to be fixed. I'd also like to see 10:1 ratio again. Support.

u sicko!
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3dsonicdx is not online. 3dsonicdx
Joined: 06 Jul 2010
Total Posts: 654
06 Aug 2014 04:18 PM
Honestly, here's what's really messed up with the conversion rates.


Developer Exchange. Ever since that came out, it's went insane for tickets.
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Quinzilli is not online. Quinzilli
Joined: 20 Jan 2011
Total Posts: 12497
06 Aug 2014 04:21 PM
Interesting point, above.
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3rdblox is not online. 3rdblox
Joined: 09 Dec 2012
Total Posts: 4741
06 Aug 2014 04:21 PM
ROBLOX can't change the currency trade rates with the push of a button since it's users submitting the orders and I don't think you know what spread means: the spread is the difference between the top 2 offers x1000


Prevent account hijacking: http://www.roblox.com/Forum/ShowPost.aspx?PostID=140591710
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Quinzilli is not online. Quinzilli
Joined: 20 Jan 2011
Total Posts: 12497
06 Aug 2014 04:23 PM
Then I do not understand why users would want the rates to be complete garbage.
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kingkiller1000 is not online. kingkiller1000
Joined: 12 Dec 2008
Total Posts: 26415
06 Aug 2014 04:24 PM
This is a really confusing post, because I really can't tell whether you know what you're talking about or not. "I haven't seen the spread go into the positives for over a year now" and "Change the Tix to Robux conversion rate" are both red flags that tell me you really have no idea how the TC works. The latter quote, for example, makes it seem like you think Roblox has a direct control over the rates, yet your other two suggestions contradict this completely; they are ideas that would try to bring the rates down without Roblox having direct control over the rates (which is correct).
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Iamawesom is not online. Iamawesom
Joined: 23 Jul 2011
Total Posts: 1346
06 Aug 2014 04:25 PM
Lies, I have made plenty of profit. Learn how to profit in negative spreads.
It is the easiest and the first thing I learned.
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3Dwolf11 is not online. 3Dwolf11
Joined: 30 Dec 2011
Total Posts: 5904
06 Aug 2014 04:26 PM
For those who say the TC is user controlled.

Nope.

Not true.

ROBLOX is the one who persuades the users to use it how it is now.

DevEx and everything, like the catalog.
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Iamawesom is not online. Iamawesom
Joined: 23 Jul 2011
Total Posts: 1346
06 Aug 2014 04:27 PM
The users do it because the worse their trading at, the faster their trade goes through. If your patient, you can make money off the inpatient people.
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Iamawesom is not online. Iamawesom
Joined: 23 Jul 2011
Total Posts: 1346
06 Aug 2014 04:28 PM
@3D IT is still user controlled, even if roblox persuades them. The users put the trade in themselves.
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Klink45 is not online. Klink45
Joined: 06 Jun 2011
Total Posts: 26054
06 Aug 2014 04:29 PM
ROBLOX should set it and leave it to that. It makes it possible for an NBCer to actually get stuff, and I'm SURE ROBLOX will still make hats that are a couple hundred of robux still. The only damage I see (though I'm sure there's more) to making the trade currency permanently 10:1 is that some jerks would make outrageously priced game passes and developer's products so that NBCers can't get them.

u sicko!
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Quinzilli is not online. Quinzilli
Joined: 20 Jan 2011
Total Posts: 12497
06 Aug 2014 04:31 PM
True, Klink.
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Iamawesom is not online. Iamawesom
Joined: 23 Jul 2011
Total Posts: 1346
06 Aug 2014 04:32 PM
@klink
If you did that you would remove the largest source of profit for non famous NBCs
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Bergan is not online. Bergan
Joined: 23 Nov 2007
Total Posts: 4942
06 Aug 2014 04:33 PM
I agree. It (the conversion rates) also shouldn't be able to be messed up so easily.
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Iamawesom is not online. Iamawesom
Joined: 23 Jul 2011
Total Posts: 1346
06 Aug 2014 04:33 PM
If you set it a 10:1 then nbcs would make only 10 tix a day. I like earning 5k tix in a day through TC.
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Quinzilli is not online. Quinzilli
Joined: 20 Jan 2011
Total Posts: 12497
06 Aug 2014 04:34 PM
Iamawesom, not everybody is a TC wizard like you.
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Iamawesom is not online. Iamawesom
Joined: 23 Jul 2011
Total Posts: 1346
06 Aug 2014 04:34 PM
@Bergan No, its rather realistic, the "stocks" are very volatile. Because of this, you could easily profit. You could have doubled your money when the rates went 10:1 to 20:1
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