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| 05 Aug 2014 11:02 PM |
| Is there any way I could create my own hing that is more stable than the Roblox hing. Such as attached to a heli. |
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| 05 Aug 2014 11:04 PM |
Sure you can create your own hing, however its doubtful that someone on this forum at this particular time will know how to do so because most of the time everyone uses the ROBLOX Hinges, and the rest of the time they don't make their own unfortunately.
The most i can do is confirm your hypothesis and say "Yes" you can make a better hing, "how?" I do not know. |
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| 05 Aug 2014 11:08 PM |
I have found one that does just that, but for some odd reason it only works on studio and not in game servers.
Here's the script
Par = script.Parent Part1 = Par.Part1 if Part1 then local Part2 = Par:FindFirstChild("Part2") if Part2 then Part2.CFrame = Part1.CFrame * CFrame.new(1.5, 0, 0) local Joint = Instance.new("Glue") Joint.Name = "Glue" Joint.Part0 = Part1 Joint.Part1 = Part2 Joint.C0 = CFrame.new(1.5, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.Parent = Part1 end
local Part3 = Par:FindFirstChild("Part3") if Part3 then Part3.CFrame = Part1.CFrame * CFrame.new(-1.5, 0, 0) local Joint = Instance.new("Glue") Joint.Name = "Glue" Joint.Part0 = Part1 Joint.Part1 = Part3 Joint.C0 = CFrame.new(-1.5, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.Parent = Part1 end end
What could be wrong? |
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