Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 03 Aug 2014 01:21 PM |
Let's say, you capture an area for your team, which allows you to fast travel to specific "stations" in that area. (Maximum 2 per area)
This basically let's you fast travel from one area to another, bypassing 3-5 minute of walking. It also can help you travel across the map and enter the areas where fighting is taking place (the map will have red circles to indicate zones of large combatants)
Defenders will have about 14 stations at the start, with raiders having two (one by spawn, one in a slum right outside city walls)
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KiIIah
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| Joined: 20 Nov 2009 |
| Total Posts: 23251 |
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| 03 Aug 2014 01:22 PM |
no i dont like bases like that
tuturuuuu! |
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trituse
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| Joined: 03 Aug 2011 |
| Total Posts: 15618 |
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| 03 Aug 2014 01:22 PM |
it could be a bit unique
except teleport camping
other than that no problem with me
[PINK SQUID] |
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| 03 Aug 2014 01:23 PM |
"it could be a bit unique"
Mobile Bloxxers did it in that city they had in 2011. |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 03 Aug 2014 01:24 PM |
trituse, I thought about that. There will be booths which you can walk into. They disable your weapons and your health gets maxed.
Inside the booth a GUI pops up, showing places you can teleport to. |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 03 Aug 2014 01:44 PM |
| so cool, and add dragonbourne pls, i ride on dragons in sky rim, so that would be so fun |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 03 Aug 2014 02:05 PM |
| i AM making a skyrim game in a few months |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 03 Aug 2014 02:38 PM |
Major flaws but you can work around the main idea.
[= The Welsh Biscuit =] |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 03 Aug 2014 02:39 PM |
NOOOOOOOOOOOO
AUTIZM IDEA
666!
CORRUPTIV3
AN4RCHY! |
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Vharr
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| Joined: 24 Jun 2008 |
| Total Posts: 1774 |
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| 03 Aug 2014 02:43 PM |
If you used this system in a base, you should make it so that you appear in random areas, inside the area, to prevent teleporter camping.
Otherwise, I really like the sound of this idea.
"Canada's navy is pretty much 2 sailboats and a canoe" -dylankilling6211 |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 03 Aug 2014 02:52 PM |
| We are making a rather large city... |
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| 03 Aug 2014 02:54 PM |
| teleport all the raiders to work at a pizza place |
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