Mykola488
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| Joined: 29 Nov 2012 |
| Total Posts: 177 |
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| 02 Aug 2014 12:23 PM |
I am making an RPG game and I made a zone. I want to make so that people with a certain lvl be able to enter that zone. What do I have to add to this script or change for it to work?
function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then local teleportfrom=script.Parent.Enabled.Value if teleportfrom~=0 then if h==humanoid then return end local teleportto=script.Parent.Parent:findFirstChild(modelname) if teleportto~=nil then local torso = h.Parent.Torso local location = {teleportto.Position} local i = 1
local x = location[i].x local y = location[i].y local z = location[i].z x = x + math.random(-1, 1) z = z + math.random(-1, 1) y = y + math.random(2, 3)
local cf = torso.CFrame local lx = 0 local ly = y local lz = 0 script.Parent.Enabled.Value=0 teleportto.Enabled.Value=0 torso.CFrame = CFrame.new(Vector3.new(x,y,z), Vector3.new(lx,ly,lz)) wait(3) script.Parent.Enabled.Value=1 teleportto.Enabled.Value=1 else print("Could not find teleporter!") end end end end end
script.Parent.Touched:connect(onTouched)
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Mykola488
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| Joined: 29 Nov 2012 |
| Total Posts: 177 |
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Mykola488
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| Joined: 29 Nov 2012 |
| Total Posts: 177 |
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| 02 Aug 2014 12:32 PM |
| Just push the player to a static place via CFram.new() |
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