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| 01 Aug 2014 06:04 PM |
Was putting a generic paintball script in with a simple gun.
When welding unions to the tool handle in studios server, it is invisible client side.
What client sees is on left, what server sees is on right. https://twitter.com/OTRDASH5000/status/495344044177121280/photo/1
crush, kill, destroy, swag |
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| 01 Aug 2014 09:50 PM |
| Are you using C1 in your welds? |
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| 01 Aug 2014 10:12 PM |
@dog Used both C1 and C0.
Why?
crush, kill, destroy, swag |
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| 01 Aug 2014 10:13 PM |
There are problems with C1 crossing the server side-client side boundary properly.
An easy way to set C1 with C0 is
C0 = C0*C1:inverse() |
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| 01 Aug 2014 10:17 PM |
Did this.
C0 = C0*C1:inverse() W.C0 = C0 W.C1 = CFrame.new()
Still same thing.
Works server side, doesnt work client side.
crush, kill, destroy, swag |
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