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| 01 Aug 2014 05:15 AM |
| Anyone have a script or know a solution to resizing a model of a CSG part? |
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| 01 Aug 2014 05:16 AM |
| no one iz nurdy Lua like u get out |
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HarrySG
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| Joined: 26 Sep 2009 |
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drels
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| Joined: 20 May 2013 |
| Total Posts: 3341 |
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| 01 Aug 2014 05:17 AM |
| u select the part then use the resize tool.. |
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| 01 Aug 2014 05:18 AM |
@drels, that's not what i mean u noob.
I meant resizing it into gun model size. the parts just turn invisible with the normal brick + wedge resize scripts. |
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| 01 Aug 2014 05:20 AM |
model rezize it, add a handle, make it a tool done |
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| 01 Aug 2014 05:23 AM |
long that's not what im asking you dumb ********
If you resize a model when a part is "unionized", the part doesn't show up. Does anyone know how to MAKE THE PART APPEAR WHEN YOU "RESIZE IT" GOD DAMN IT PEOPLE. |
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| 01 Aug 2014 05:27 AM |
| I'm sorry people. I'm just getting mad that people are giving me answers that contain the problem which are kind of obviously implied in my question. |
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legomada
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| Joined: 16 Jan 2009 |
| Total Posts: 652 |
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| 01 Aug 2014 05:29 AM |
This should work:
ResizeAmount = 20
Workspace.Union.Size = Workspace.Union.Size/ResizeAmount
Change ResizeAmount to whatever Minimap scripts resize guns by. |
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Vakovia
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| Joined: 04 Apr 2014 |
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| 01 Aug 2014 05:40 AM |
resize it
Team Mortality | K-T |
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Exonical
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| Joined: 18 Feb 2010 |
| Total Posts: 16490 |
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| 01 Aug 2014 06:18 AM |
but the CSG modeler isn't out yet?
♜ "Even a broken clock is right twice a day" |
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BOZZSYLUX
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| Joined: 05 Sep 2009 |
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Exonical
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| Joined: 18 Feb 2010 |
| Total Posts: 16490 |
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| 01 Aug 2014 06:21 AM |
since when
♜ "Even a broken clock is right twice a day" |
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BOZZSYLUX
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Exonical
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| Joined: 18 Feb 2010 |
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| 01 Aug 2014 06:23 AM |
shouldn't there be a blog post about it?
♜ "Even a broken clock is right twice a day" |
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BOZZSYLUX
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| Joined: 05 Sep 2009 |
| Total Posts: 3567 |
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| 01 Aug 2014 06:26 AM |
Would be today since yesterday they updated the blog with new materials which were out for a LONG TIME already. Idk I know its out so yeah and its still buggy as heck. |
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