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Re: CSG Collection of Tips

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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
01 Aug 2014 12:23 AM
Feel free to add your own tips for CSG here.

I'll just add one to start.

1) No more need for minimap scripts/plugins! When a part is a "Union Part", resizing it with the Studio Resize tool will force the part to keep its same dimensions, so you can now "minimap" your guns (or any Unioned build) without repeatedly experimenting with the increments. Try it!
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Daniel3613 is not online. Daniel3613
Joined: 17 Feb 2010
Total Posts: 26760
01 Aug 2014 12:23 AM
[ Content Deleted ]
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Locard is not online. Locard
Joined: 13 Apr 2014
Total Posts: 3516
01 Aug 2014 12:24 AM
CSG is out? Since when?
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trituse is not online. trituse
Joined: 03 Aug 2011
Total Posts: 15618
01 Aug 2014 12:25 AM
Maximum of 2500 triangles, which depends on the shape, or amount of bricks trying to be shaped into 1 (CSG)

[PINK SQUID]
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SwaggaNinja101 is not online. SwaggaNinja101
Joined: 20 Feb 2012
Total Posts: 3838
01 Aug 2014 12:32 AM
The thing that you are trying to Union cannot be in a group to start out with.
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trituse is not online. trituse
Joined: 03 Aug 2011
Total Posts: 15618
01 Aug 2014 12:33 AM
Merging a negate brick with another brick, then making them both union.

The negate brick remove whatever its inside of, or near by of. You can make drawers with this, and other things.

[PINK SQUID]
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
01 Aug 2014 01:01 AM
@Danny; I'll make a separate thread for that. :)
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Fauxtillion is not online. Fauxtillion
Joined: 02 Oct 2010
Total Posts: 45870
01 Aug 2014 01:02 AM
you can't walk inside of parts that have been edited with the CSG editor.

For example, if you take a cylinder mesh and cut out a circle in a brick, it still acts like a normal brick. Your minimap tip won't work.
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
01 Aug 2014 01:03 AM
@Faux; The minimap thing does work...

How would it not? Guns don't need to have walkthrough areas.
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Adam335 is not online. Adam335
Joined: 19 Feb 2011
Total Posts: 21464
01 Aug 2014 01:03 AM
What is CSG?
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Fauxtillion is not online. Fauxtillion
Joined: 02 Oct 2010
Total Posts: 45870
01 Aug 2014 01:06 AM
was referring to " (or any Unioned build)"
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UntoTheBreach is not online. UntoTheBreach
Joined: 19 Apr 2010
Total Posts: 28897
01 Aug 2014 01:07 AM
@faux

i suppose a workaround would be to use a circle script, then union the bricks in the circle
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
01 Aug 2014 01:07 AM
@Faux; Oh. Well it would still work with any Unioned build.

Why would you make a circular cut out (or any cut out), expect it to be walkthrough, and then minimize it? I don't know anyone that would build a gigantic fort (like 10x the normal size) then minimap it.
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
01 Aug 2014 01:08 AM
@Unto; That won't work :\

When you union a group of bricks, it combines them into 1 giant part, filling up the empty space with a "transparent" brick.
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BOZZSYLUX is not online. BOZZSYLUX
Joined: 05 Sep 2009
Total Posts: 3567
01 Aug 2014 01:08 AM
CSG still needs a lot of polishing, can't build my planes properly.
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hevymetal591 is not online. hevymetal591
Joined: 03 Oct 2009
Total Posts: 8368
01 Aug 2014 01:09 AM
CSG physics for things like that are on gametest4, and will be released in the future.
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UntoTheBreach is not online. UntoTheBreach
Joined: 19 Apr 2010
Total Posts: 28897
01 Aug 2014 01:09 AM
wtf
then there's no point in unioning build sections unless there's absolutely no empty space
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
01 Aug 2014 01:10 AM
@Unto; That's why everyone's using it for guns/tools @_@
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hevymetal591 is not online. hevymetal591
Joined: 03 Oct 2009
Total Posts: 8368
01 Aug 2014 01:10 AM
The reason that it wasn't implemented in release1 is because people were impatient for it :P

Although it WILL come, just later.
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