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| 31 Jul 2014 10:25 AM |
while true do game.Lag.Remove() end
[:TDP:] Add 1.9k to my post count |
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| 31 Jul 2014 10:26 AM |
while wait() do print("lol") end |
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| 31 Jul 2014 10:33 AM |
It works! You're other scripts are so seamless you barely notice them! [:TDP:] Add 1.9k to my post count |
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Krypticon
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| Joined: 12 Feb 2014 |
| Total Posts: 680 |
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| 31 Jul 2014 10:48 AM |
lol, I think it's fair to let everyone know this will do nothing. XD |
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Infocus
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| Joined: 28 Apr 2011 |
| Total Posts: 8022 |
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| 31 Jul 2014 10:54 AM |
@Kry
If you consider crashing as nothing then goodluck, unless the error stops it from continuing the loop. |
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Krypticon
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| Joined: 12 Feb 2014 |
| Total Posts: 680 |
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| 31 Jul 2014 10:56 AM |
@Infocus
I took the error into account, as 'game.Lag' is non-existent it will just crash the script the first time it tries to run. So yeah..nothing. :) |
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damin3000
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| Joined: 19 May 2009 |
| Total Posts: 268 |
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| 31 Jul 2014 11:38 AM |
V.2
while true do game.Lag:Destroy() end |
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Valtameri
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| Joined: 09 Mar 2014 |
| Total Posts: 525 |
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| 31 Jul 2014 12:16 PM |
How about we add lag!
while wait() do game.Lag.LagLevel = 9001 --OVAR 9000!!!!! end |
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| 31 Jul 2014 01:05 PM |
I can't believe some people don't find this funny. [:TDP:] Add 1.9k to my post count |
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