|
| 27 Jul 2014 08:07 PM |
I've used a few different methods, first one and the most obvious one was CFrame, CFraming the torso to a different position. However, that was killing the character so I tried this. But this is killing them too. What am I doing wrong?
Character:MoveTo(Workspace.GameStuff.Map.Spawns:FindFirstChild(math.random(1,#spawns)).Position + Vector3.new(0,4,0)) |
|
|
| Report Abuse |
|
|
|
| 27 Jul 2014 08:08 PM |
um
-- define character spawn = wait
character.Torso.CFrame = CFrame.new([math.random(1,#spawns)]) Spawn(spawn); |
|
|
| Report Abuse |
|
|
|
| 27 Jul 2014 08:10 PM |
| Character is defined. It runs like its supposed to..it just kills you... |
|
|
| Report Abuse |
|
|
128GB
|
  |
| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
|
|
| 27 Jul 2014 08:10 PM |
Then you CFrame it wrong You were probably changing the position |
|
|
| Report Abuse |
|
|
|
| 27 Jul 2014 08:12 PM |
| Character.Torso.CFrame = Workspace.Brick.CFrame -- What is wrong with that? |
|
|
| Report Abuse |
|
|
|
| 27 Jul 2014 08:15 PM |
| Character.Torso.CFrame = CFrame.new(Workspace.Brick.Position) |
|
|
| Report Abuse |
|
|
128GB
|
  |
| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
|
|
| 27 Jul 2014 08:17 PM |
| I just tested it; that does not kill you. |
|
|
| Report Abuse |
|
|
|
| 27 Jul 2014 08:19 PM |
| Ya...Here's what happened. Two lines prior to that line I had a fake head created and welded onto the body without renaming it which broke the joints. Sorry! |
|
|
| Report Abuse |
|
|
128GB
|
  |
| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
|
|
| 27 Jul 2014 08:23 PM |
Thats quite alright If your goal is to hide peoples names and health bars you could use this
http://wiki.roblox.com/index.php?title=NameDisplayDistance_(Property) http://wiki.roblox.com/index.php?title=HealthDisplayDistance_(Property) |
|
|
| Report Abuse |
|
|