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Re: SurfaceLight (Glow 2.0) **NOT POINTLIGHT OR SPOTLIGHT**

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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
25 May 2014 10:51 AM
Since I cannot edit posts, this is v2.0 of my idea "Glow [NOT PointLight or SpotLight]". This includes improvements and other stuff posted by participants.

READ THE WHOLE THING TO SEE CHANGES ADDED

One flaw with dynamic lighting is that the brick will only glow from the center. Just make a really long brick and insert a pointlight/spotlight and you'll see the flaw. Sure you can increase the range but that will make a laser look weird and the range has a limit. So may solution? SurfaceLight! The brick will glow from it's surface and you can change what side you want it to glow on.

README 5/25/2014 : No, you cannot use a surfacegui because it is not the same as a light.
1. You cannot adjust shadows, brightness, range, etc.
2. It does not glow like a pointlight or spotlight (Refer to this https://twitter.com/C0deCakes/status/470592750702714881/photo/1)

README 5/25/2014 : Inserting tons of bricks is just inefficient and will cause unnecessary lag.
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
27 May 2014 05:03 PM
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Krosskode is not online. Krosskode
Joined: 26 Aug 2010
Total Posts: 11001
27 May 2014 05:46 PM
Yes, I've had issues with the current lighting systems. Support.
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
28 May 2014 08:20 PM
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wonderful72pike is online. wonderful72pike
Joined: 13 Jul 2010
Total Posts: 7009
28 May 2014 08:21 PM
Support.

I would also like a "BrickLight" which lights up the entire brick for the length of all surfaces. That would make it a bit easier.
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Cav33 is not online. Cav33
Joined: 04 Sep 2012
Total Posts: 1375
28 May 2014 08:34 PM
Right now the quick solution is to use both Surface Gui's and point lights placed across the entire surface.


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bigbadke12 is not online. bigbadke12
Joined: 08 Oct 2008
Total Posts: 2909
28 May 2014 08:36 PM
Support.
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
29 May 2014 09:47 PM
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
31 May 2014 09:38 PM
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
02 Jun 2014 07:57 AM
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HOLDKJEFT is not online. HOLDKJEFT
Joined: 15 Dec 2009
Total Posts: 270
02 Jun 2014 08:08 AM
Support and bump. c;
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coldice231 is not online. coldice231
Joined: 14 Sep 2013
Total Posts: 3651
02 Jun 2014 08:18 AM
support
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
08 Jun 2014 09:46 AM
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
10 Jun 2014 06:17 PM
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
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14 Jun 2014 12:27 PM
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livinarock is not online. livinarock
Joined: 30 Apr 2008
Total Posts: 2914
14 Jun 2014 12:30 PM
Technically, that's not necessary since you could just add bricks with spotlights without adding much lag, but this feature would make the whole process easier.

I think instead of adding a new asset, they should just revamp the old one to include surfaces.

Support.
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
15 Jun 2014 01:14 PM
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GameStopSponsor is not online. GameStopSponsor
Joined: 09 Apr 2012
Total Posts: 4000
15 Jun 2014 01:27 PM
Maybe be able to adjust the direction in which light goes, along with this? Having the entire brick glow with the light specifically going in one direction (Maybe increasing in size as it increases in distance per usual) would help a lot with developing as well.

Support nonetheless.

Silly bird; seeds are for farming!
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
15 Jun 2014 02:23 PM
@game

Kind of this:

"you can change what side you want it to glow on."
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
22 Jun 2014 03:11 PM
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ILikeTrainzSir is not online. ILikeTrainzSir
Joined: 21 Apr 2013
Total Posts: 2176
22 Jun 2014 03:12 PM
How about they just overhaul or revamp the lighting system enitrely.
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Pexur is not online. Pexur
Joined: 23 Jun 2008
Total Posts: 12779
22 Jun 2014 03:17 PM
SUPPORT HOLY CRAP
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batistapowerbonbtla is not online. batistapowerbonbtla
Joined: 16 Dec 2011
Total Posts: 2203
22 Jun 2014 04:01 PM
Support

Also able to set the face (All is an option. If you want multiple faces, use multiple lights)
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James1011 is not online. James1011
Joined: 02 Jun 2008
Total Posts: 22046
22 Jun 2014 04:14 PM
Support, surface lights are a good idea.
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C0deCakes is not online. C0deCakes
Joined: 17 Apr 2010
Total Posts: 6056
24 Jun 2014 06:56 PM
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