WolfRazer
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| Joined: 17 Jan 2013 |
| Total Posts: 127 |
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| 25 Jul 2014 07:11 AM |
I tried function onSpawned/onRespawned. I've tried onChildAdded(newPlayer) and things like if 1+1==2 then do and (if game.Workspace ~= nil then do) but none of these worked either. All I can do is type game.StarterGui:SetCoreGuiEnabled("PlayerList", false) in the command bar while in test mode, but I need it to work every time a person joins (so no one ever sees the leaderboard) and without having to manually type it. BTW game.StarterGui:SetCoreGuiEnabled("PlayerList", false) does work. |
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| 25 Jul 2014 07:14 AM |
game.StarterGui:SetCoreGuiEnabled('PlayerList', false);
local script in startergui, that is all you need. |
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WolfRazer
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| Joined: 17 Jan 2013 |
| Total Posts: 127 |
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| 25 Jul 2014 07:32 AM |
| I knew it was a localscript but didn't know it was meant for startergui. Thanks! BTW I sound like a nooby scripter don't I? |
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