Firewild
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| Joined: 20 Aug 2012 |
| Total Posts: 351 |
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| 24 Jul 2014 11:26 PM |
| Every raid we have the server crashed.... Fix it... please.... |
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| 24 Jul 2014 11:29 PM |
It's because when a ray enters the workspace that is over 1000 studs (it is set to an 800 stud maximum) then it lags the hell out of the place and it LCs.
You wouldn't have won anyway though lol ;///
But yeah I'll get Vayrwen to look at the guns again |
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| 24 Jul 2014 11:29 PM |
| you had no chance of winning rofl |
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| 24 Jul 2014 11:29 PM |
"You wouldn't have won anyway though lol ;///"
well we were in control for most of the time, so that is kind of a void statement.
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thea96
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| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
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| 24 Jul 2014 11:29 PM |
add invisible barrier then
most gun scripts are made to go past 1000, even with the maximum being 800 |
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Firewild
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| Joined: 20 Aug 2012 |
| Total Posts: 351 |
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| 24 Jul 2014 11:30 PM |
| We would have won two raids yesterday if it weren't for the damn server crash near the victory.... |
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Firewild
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| Joined: 20 Aug 2012 |
| Total Posts: 351 |
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| 24 Jul 2014 11:30 PM |
"well we were in control for most of the time, so that is kind of a void statement."
You were at 80 points when the server crashed and we had all 3.
Don't get me started on the KDRs. |
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Screo
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| Joined: 06 Feb 2014 |
| Total Posts: 1329 |
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| 24 Jul 2014 11:31 PM |
well we were in control for most of the time, so that is kind of a void statement.'
when i joined the raid you had at 300 an dthen we took everything back explain how you controllled it most of the time...
Tinpot is love, tinpot is life |
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Calidum
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| Joined: 16 Sep 2009 |
| Total Posts: 6060 |
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| 24 Jul 2014 11:31 PM |
You were in control for most of the time but when it LC'd it was 84 points left for raiders. We were very close to winning and we by no means wish for this to happen in the future.
Goodness Gracious that Booty is Spacious! |
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Firewild
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| Joined: 20 Aug 2012 |
| Total Posts: 351 |
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| 24 Jul 2014 11:32 PM |
| Calm down, I just said you need to fix the crashing problem, No need to get into a fight over the raid. |
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| 24 Jul 2014 11:33 PM |
You have some things to fix at your fort too.
Unfortunately Jkoscar is far too inactive to even become aware of the issues.
At least I'm actually making an effort to fix it. |
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| 24 Jul 2014 11:33 PM |
"Unfortunately Jkoscar is far too inactive to even become aware of the issues."
rip ucr arguments |
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| 24 Jul 2014 11:35 PM |
| Anyhow, I will look into thea's invisible barrier idea but I highly doubt that'll do much considering the base itself is longer than 1000 studs |
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Screo
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| Joined: 06 Feb 2014 |
| Total Posts: 1329 |
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| 24 Jul 2014 11:36 PM |
idk val make it so you can't shoot from the spawning islands to the mainisland and then break up the mian island by the gate and sort've box in the main island
Tinpot is love, tinpot is life |
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Firewild
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| Joined: 20 Aug 2012 |
| Total Posts: 351 |
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| 24 Jul 2014 11:37 PM |
| Also the spawn gate for the raiders doesn't let you go through a lot, you have to keep trying to get out of the spawn gate and eventually you get out.... Its annoying and it slows us down. |
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| 24 Jul 2014 11:38 PM |
The same happens to IE.
It is a delay caused by lag. |
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| 24 Jul 2014 11:38 PM |
"idk val make it so you can't shoot from the spawning islands to the mainisland and then break up the mian island by the gate and sort've box in the main island" What
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Screo
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| Joined: 06 Feb 2014 |
| Total Posts: 1329 |
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| 24 Jul 2014 11:39 PM |
idk
Tinpot is love, tinpot is life |
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Rquinox
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| Joined: 09 Jun 2012 |
| Total Posts: 23606 |
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| 24 Jul 2014 11:40 PM |
| yes they crash it cause they afraid to loose with their op guns bad.lol |
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| 24 Jul 2014 11:49 PM |
"yes they crash it cause they afraid to loose with their op guns bad.lol"
rq, every time you post something, it makes me want to donate all my money to children's education fund. |
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| 24 Jul 2014 11:50 PM |
| Rec Rq is a troll I dont think he cares what you say lol |
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| 24 Jul 2014 11:55 PM |
| val even in a serious argument that he's being legit about, I seriously doubt he has a high iq at all. |
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