mu6666mu
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| Joined: 09 Apr 2012 |
| Total Posts: 952 |
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| 20 Mar 2014 10:35 AM |
| For all of you without Dev accounts, ROBLOX is creating a CSG Modeler for studio, which would allow us to create complex polygons with a single part! |
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| 20 Mar 2014 10:36 AM |
Polygons?
Mesh was invented. |
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mu6666mu
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| Joined: 09 Apr 2012 |
| Total Posts: 952 |
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| 20 Mar 2014 10:40 AM |
@hussaingold
With this, there is no need for your average mesh, with the mesh, you are able to walk through parts of it, unless increasing the size of the part to shelter the mesh, with the CSG Modeler, you are able to create Collision Meshes.
Meaning you Hit parts of this mesh. |
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deltav
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| Joined: 01 Jan 2008 |
| Total Posts: 31893 |
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MrPhelps
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| Joined: 27 Feb 2010 |
| Total Posts: 27982 |
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| 20 Mar 2014 10:59 AM |
They are?
YESSSSSSSS
~Phelps in OT~ |
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trogyssy
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| Joined: 29 Oct 2010 |
| Total Posts: 2322 |
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| 20 Mar 2014 11:04 AM |
This will be useful.
~~trogyssy, Scripting Helper and S&I Activist~~ |
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Persodian
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| Joined: 25 Jan 2009 |
| Total Posts: 50 |
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| 03 Jun 2014 05:21 AM |
| This is a little late, but does is support multiple colors? in one mesh? |
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mu6666mu
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| Joined: 09 Apr 2012 |
| Total Posts: 952 |
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Kisa97
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| Joined: 14 Aug 2008 |
| Total Posts: 1143 |
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| 03 Jun 2014 11:47 PM |
Yes. Colors and materials will both be supported.
There are features that will not be available in the first version. But they are working actively on this project. Expect some news about it soon. |
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| 06 Jun 2014 01:18 AM |
| How about decals and textures? If it doesn't it's useless to me. :/ |
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toxic69
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| Joined: 29 Jan 2011 |
| Total Posts: 11787 |
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| 06 Jun 2014 01:29 AM |
| Can we wrap surface GUIs around it? |
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VFXed
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| Joined: 03 Jan 2011 |
| Total Posts: 1799 |
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| 19 Jun 2014 12:04 AM |
| Umg yaaay! I saw this on RBXDevTips, too! |
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| 22 Jun 2014 12:44 PM |
| Now it will be easier to import .obj files. |
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| 22 Jun 2014 12:45 PM |
Where do we get the CSG modeler?
"If I reply meanly, it's because you've said something stupid. Not that I care if I offended you 80 percent of the time." -Me |
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AweJak
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| Joined: 10 Apr 2014 |
| Total Posts: 1 |
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| 23 Jun 2014 11:48 AM |
| it will be realesed in studio in the Close future |
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Sam4550
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| Joined: 22 Mar 2014 |
| Total Posts: 8 |
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| 05 Jul 2014 03:11 PM |
Sounds great.
I can't wait for this to be implemented. It will benefit ROBLOX Aviation greatly. |
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| 05 Jul 2014 03:17 PM |
1. They said this on the Virtual Bloxcon 2. You can NOT import .obj files 3. Textures, Colors, is all supported |
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| 05 Jul 2014 04:34 PM |
| No no no, I don't mean Material, I mean TEXTURES, as in 'Decal' and 'Textures' objects. |
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| 08 Jul 2014 08:45 AM |
| Litozinnamon is going to be estatic when this comes out. |
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HardMal
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| Joined: 29 Aug 2013 |
| Total Posts: 3 |
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| 08 Jul 2014 02:52 PM |
| I'm sorry, if this question sound's stupid (im a noob) but where can i get the CSG modeler ? |
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| 08 Jul 2014 04:29 PM |
| Don't you read? It's not out yet, it'll be a studio feature. |
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FPSPwnz0r
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| Joined: 27 Jun 2011 |
| Total Posts: 2737 |
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legohalo
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| Joined: 19 Sep 2008 |
| Total Posts: 4351 |
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| 10 Jul 2014 03:52 AM |
| cOLD mOLD on a sLATE pLATE |
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| 10 Jul 2014 05:52 AM |
| Will help reduce l@g on shooter g@mes (letter is loose broken) |
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