Pedrok
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| Joined: 30 Jan 2009 |
| Total Posts: 22 |
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| 23 Jul 2014 10:25 PM |
I'm trying to run something when a sound finishes playing I already tried this:
repeat wait() until script.Parent.Sound.IsPlaying == false code
repeat wait() until script.Parent.Sound:Play() == false -- This one was funny xd code
But then I realized that when I test the place in the Studio, the :Play() method doesn't turn the IsPlaying Value to true, so I got no ideas. Anyone knows how?
Thanks for reading, and sorry for my English, I'm Chilean |
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