seliso
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| Joined: 30 Jan 2011 |
| Total Posts: 6443 |
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| 22 Jul 2014 09:46 PM |
local plr = game.Players.LocalPlayer local mouse = plr:GetMouse()
local getPrime = plr.Guns.Prime local getWep = plr.currentWep
local prime = getPrime.Value local curWep = getWep.Value
local PrimeEqui = false
game.StarterGui:SetCoreGuiEnabled(2, false)
function one() if PrimeEqui == false and not SecondEqui == true and plr.Character.Health ~=0 then PrimeEqui = true plr.Backpack:WaitForChild(plr.prime).Parent=plr.Player.Character end end
mouse.KeyDown:connect(function(key) if key:byte()==49 then one() end end)
I haven't tested just wanted to know the outcome.
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128GB
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| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
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| 22 Jul 2014 09:48 PM |
| Well why don't you go test it >.> |
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seliso
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| Joined: 30 Jan 2011 |
| Total Posts: 6443 |
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| 22 Jul 2014 09:48 PM |
I get mad when they break >:(
I am weird like that okay. |
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