Bardoh
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| Joined: 12 Nov 2013 |
| Total Posts: 15071 |
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| 21 Jul 2014 06:02 PM |
But I've heard it's a pretty big limit (being around 6 digits, I could be mistaken)
Anywho, when's it coming out? ;o
^-^ Trio Ds || Your favorite German C&G'er |
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| 21 Jul 2014 06:03 PM |
how big is 6 digits1111111
im doge |
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Unclear
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| Joined: 27 Aug 2011 |
| Total Posts: 17060 |
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| 21 Jul 2014 06:03 PM |
that's a triangle render limit
aka renders involving spheres and non-rectangular shapes will take a giant toll on the limit and that figure will drop really fast |
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Bardoh
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| Joined: 12 Nov 2013 |
| Total Posts: 15071 |
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| 21 Jul 2014 06:03 PM |
000000 <---- that many
^-^ Trio Ds || Your favorite German C&G'er |
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| 21 Jul 2014 06:04 PM |
| how was ur "apoc" last night brad |
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Bredf
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| Joined: 12 Oct 2011 |
| Total Posts: 742 |
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| 21 Jul 2014 06:04 PM |
| Hopefully CSG makes my calculator lag less |
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xMaleden
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| Joined: 22 Dec 2010 |
| Total Posts: 2542 |
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| 21 Jul 2014 06:05 PM |
| so basically, you should instead generate shapes that are base-50 ish aka "psuedocircles" and use those! Easy to manipulate with CmdUtl |
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| 21 Jul 2014 08:37 PM |
| 2500 triangle limit. It's enough for this though: /Iq2e19E.png /DCNqJiT.png |
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