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| 20 Jul 2014 02:00 PM |
WARNING: Most people will dislike this idea, however this idea can put an end to robux inflation
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Here's my idea, charge 10 robux(or like 150 tix) to create T-Shirts, Shirts, or Pants. Although most of you probably are reaching to the reply box filling in "NONONONONONO SON!", May I remind you as more and more people purchase robux, or get BC and genarate robux. In order to keep the robux value the same as a couple years ago, you need to dispose of the money as well. Roblox already has a couple ways of disposing money like: - Cost to make badges, gamepasses, groups, and audio - Marketplace fees - Devex - any product created by ROBLOX(I'm sure ROBLOX doesn't actually receive any robux because he's a mod, so they probably just delete it.)
Even these methods are starting to wear down the value of robux, so the nexts items are T-Shirts, Shirts, or Pants. As an added Bonus, this will help protect against fraud of already created T-Shirts. If one is already created by a user, and the buyer wants to copy it, they might as well just buy the shirt because it's more expensive and more work to copy it in the first place.
- Note to mods: Stop deleting my things! |
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| 20 Jul 2014 02:02 PM |
Or just simply increase the value of tix. It's only purpose is to: 1. Keep track of how many players have entered your game. 2. Turn into robux |
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incredy
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| Joined: 18 May 2011 |
| Total Posts: 7764 |
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| 20 Jul 2014 02:03 PM |
| And destroy the TC spread even more. No thanks. Btw, post this in S&I. |
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| 20 Jul 2014 02:03 PM |
NONONONONONO SON!
What Is This RUBBISH! |
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arbirator
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| Joined: 07 Aug 2008 |
| Total Posts: 23723 |
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| 20 Jul 2014 02:14 PM |
This would do virtually nothing.
The problem is in the purchasing, not the selling. |
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| 20 Jul 2014 02:17 PM |
| If you delete robux as it's generated no inflation will occur. So charging a fee to create Clothing can help delete robux do to the sheer amount of people who create cloths. |
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| 20 Jul 2014 02:18 PM |
| Or it further increases its demand as its consumption increases. |
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| 20 Jul 2014 02:19 PM |
NONONONONONO SON!
What Is This RUBBISH! (2)
Post.DLL has been successfully installed into this thread. |
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| 20 Jul 2014 02:20 PM |
Actually, I agree with maker. Besides the T-Shirt thing. Those are SUPPOSED to be an alternative to passes. So, NIAT!
As for the shirts, and pants I can go along with this. |
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| 20 Jul 2014 02:20 PM |
"Or it further increases its demand as its consumption increases."
Then the mods can decrease the fee for creating clothing.
- Note to mods: Stop deleting my posts! |
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| 20 Jul 2014 02:21 PM |
| Nobody would make clothes then |
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| 20 Jul 2014 02:22 PM |
| @Pat: That could make tix MUCH more valuable. Father demand means people will be more desperate. That would mean they'll trade less tix for a ROBUX. That would increase tix's value. |
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| 20 Jul 2014 02:22 PM |
| If economics was this easy, I would be living in a mansion. |
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| 20 Jul 2014 02:24 PM |
> That could make tix MUCH more valuable. Father demand means people will be more desperate. That would mean they'll trade less tix for a ROBUX. That would increase tix's value.
NONONONONONONONONONO. IT WOULD BE THE EXACT OPPOSITE.
With a creation fee of robux on clothing articles, tix becomes less valuable. More people will cash in tix into robux to create clothes. This will further deteriorate the tix's value. |
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| 20 Jul 2014 02:24 PM |
I don't think that it should cost money. A lot of people create shirts just to test how they look and see what all they did wrong. |
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| 20 Jul 2014 02:26 PM |
@BaconParadox
Clothing industry in roblox is actually very big, and if the price to create Clothing is as much as the price floor, then in only 2 purchases you can make a profit(Or 1 purcahse if you charge more robux than the price floor for your cloths.)
- Note to mods: Stop deleting my posts! |
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| 20 Jul 2014 02:29 PM |
| @Pat: Eh, it's a gamble. Could go either way. |
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| 20 Jul 2014 02:31 PM |
>Stop deleting my things! >Dissed Noble giving out 1M robux |
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| 20 Jul 2014 02:32 PM |
I support this. The way I see it is that ROBLOX is a store. You pay the store to carry your brand (in this case, clothing), and you make money from the sales, but you have to give a little to get a little.
How this would reduce inflation? The money it costs to upload the clothing goes back to ROBLOX, and the money users pay for the clothing goes back to the user who, in turn, will give that money to ROBLOX again when they decide to upload more clothing.
~Cor Glaciem~ |
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| 20 Jul 2014 02:33 PM |
@MarioLuigi35
Because he was lying though his teeth.
- Note to mods: Stop deleting my posts! |
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| 20 Jul 2014 02:35 PM |
Enough edging around the problem. Solve the root first before you try to increase consumption.
BC+ members earn a daily allowance. These robux they earn are generated. They don't come from a source pool. They are robux that are created to be GIVEN to BC members. You can only combat inflation if there is a source. |
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Epicpigz
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| Joined: 29 Jun 2011 |
| Total Posts: 1182 |
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| 20 Jul 2014 02:45 PM |
Bad idea crumple it up and throw it in a bin and peacefully move along |
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