Auraworl
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| Joined: 15 Jun 2013 |
| Total Posts: 5 |
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| 29 Oct 2013 06:54 AM |
FAQ:
Q: "Are Devil Fruits available? I saw some people with them..."
A: No. They are not available and won't be for a while. If you'd like to know when they'll be available, read the whole thread post.
If you see people with Devil Fruit abilities, this is because they found them in previous renditions of the game, or have acquired them through methods I did not know were still in the game. I've patched those methods, but since their fruits aren't overpowered, they get to keep them.
Also, when they are added in, multiple people will be able to have the same Devil Fruit. (So there isn't just one in existence for a single player to use.)
Don't worry about someone else getting a Devil Fruit you wanted; in the Devil Fruit update, you will be able to find that same fruit if you keep looking.
Q: "Can I be a Yonko/ Shibukai/ Supernova?"
A: Sure. I don't care. It's not up to me how other players view you. If you want to be the Pirate King, you can call yourself the Pirate King. But you need to convince everyone else in your server that you are, if you want them to think the same.
There are no official ranks for the game. There are somewhat official fan-made Marine groups, and plenty of Pirate crew groups. You can join those and move on up through the ranks.
But the game is very focused around who is in your particular server.
If the game ends up on the front page and has anywhere from 200 to 300 people playing, you won't be in servers in which people know your rank.
Q: "Will Haki be added?"
A: Probably. And here's why.
The game, as it stands at the moment, is built with a very wonky system working behind the scenes. When I, Aurarus, initially received the game, it was built up of many many many scripts which were semi-broken, very inefficient, very hard to add to/ work around, and very hard to update the game with.
This goes for leaderboards, saving system, weapons, bounty/ money earning, shops, jails, almost all the tools, haki, and most especially DF's.
Even now, they are very broken/ easily exploit-able. That is what I'm trying to fix right now.
I'm making systems which let me edit the prices of all the shops in the game at once, and have scripts distributed to everything so I can edit one script to fix them all. (Like cannons or ships for example)
Once these systems have been made, implemented, bug tested, fixed, bug tested, fixed, bug tested, fixed, bug tested, fixed, and then bug tested, I will begin work on a Weapons system.
I'd like the game to make sense in terms of what damages what.
Say for example, someone has the Rubber-Rubber fruit and they punch a Thunder-Thunder fruit user. Normal punches that aren't made of rubber wouldn't hurt the thunder user, but since thunder is weak against rubber, rubber damages him.
Or if someone with a Heat-Heat fruit touches a Snow-Snow fruit user, the Snow-Snow fruit user takes damage.
Or if someone is wearing bullet-proof armor, if they get shot anywhere but the head, they don't take damage.
Or if a Sand-Sand user enters an area that is raining, he can't use his abilities.
I want the game to be like this, and it's not impossible. It is possible through systems which check for weaknesses, immunities, vulnerabilities, checks for Devil Fruit values, checks for traits and properties, etc.
But just know that it will take a while. I can add a few things here and there before these updates get finished. (Since they WILL take a while)
And a system like this would make it easy to add in Haki, or seastone weapons.
But at the moment, I still need to fix shops, inventory, make a better UI, fix annoying bugs (Like Geppo and "sword-haki"; sorry for anyone who likes these bugs, but they're stupid) and do a bunch of other stuff.
Things I'd like to put in the game:
- Regional weather, like storms, rain, snow, thunderstorms.
- Shops you can sell specific things at for a higher price. (Like selling Apples and Oranges at a place where there aren't any for a high price)
- A bank system where you can store money (At a large fee. If you want to store 1,000, you pay 500. If you want to store 50,000, you pay 25,000. etc.)
- A treasure map system which spawns local chests in the world for you to find. These chests contain far more money than normal chests, and will have a chance at giving you special items/ weapons.
- Special items/ weapons. Weapons that you might see in the anime, like Usopp's slingshot or Crocodile's hook, or even dual swords/ triple swords. And things like dial-infused weapons, like a Fire-Sword, Impact Dial Shield, Poison-Dagger, the such.
- More weapons. Spears, Tridents, Scimitars, Specific swords for marines, seastone nets, hand cannons, etc.
Also more tools. Like grappling hooks, medkits to use on other players, climbing gear, or special items which spawn trees under your feet for you to walk on, or just strange items that help you get around.
- A system where you can save these items you earn.
Perhaps you can only save one weapon at a time, and one "tool" at a time.
- A FREAKIN' CREW SYSTEM
I know Worl added one, but it needs to be compatible with my "Weapons" system I'd like to make. And it also needs to be fair. (You can only teleport to captain for example; you can't leave/ join multiple crews in a single life)
- Smuggling.
This one will be fun when there are reasons to get more money. Pirates can buy crates/ barrels of supplies and sell them on other islands for a profit. And, for example, if you buy crates of Dance Powder at Wano, and go and sell them in Talabasta, it'll put some bounty on you.
Crates will also float in water, so if you destroy a ship holding a bunch of them, you can loot the crates that fall out.
Marines will be able to "confiscate" these crates/ barrels for cash/ -bounty.
- Cannon upgrades, better ship upgrades, paint you can apply to ships
- Better Marine features. Marine ranks for specific -bounty levels (And specific weapons for those ranks), Marines will be able to teleport to high rank Marines, Marines will be able to teleport between bases and outposts that are owned by them.
Pirates will be able to capture Marine outposts to make them unable to teleport there. If an outpost is being raided, an option will appear for each marine which asks them if they want to teleport there.
Pirates can earn bounty through successfully raiding Marine outposts.
- More islands/ Official Grand Line area.
This Grand Line area will be scary. No one will want to go there; unless they're crazy. Anyone who is able to survive 5 minutes on this sea is truly a player to be reckoned with.
The Grand Line will be full of hazards like violent storms, Sea Kings, ghost ships, cursed islands/ cursed sea areas, random events happening on the sea. (Tornadoes, volcanoes erupting, giant potatoes falling from the sky, you know, the usual stuff)
It'll make it an instant-death zone.
All these features will make the game a lot better and more fun to play.
------- ORDER OF UPDATES -------
Anti-Exploit Update
Shop/ Inventory Update - This will make all shops have the same universal script/ balanced and easy to set prices. Will also have slightly improved harvesting tools.
Upgrades Update - More/ better/ working ship upgrades
Smuggling/ Crates Update
**OTHER UPDATES I DON'T KNOW ABOUT YET**
Weapons Update - Weapons function with the immunity/ vulnerability/ weakness system. Weapons will have a definitive system in which they work; will open source to let other players be able to make weapons of their own for the game.
Crew Update
Marine Update
Treasure Map Update
Devil Fruit Update - Better Devil Fruit tools (Current ones are horrible, lame, or broken) - Devil Fruit spawning mechanisms (I'm not revealing how you'll be able to find them, since I'm not quite sure myself. Most likely through the Treasure Maps)
Haki Update
Weather Update
Grand Line Update
---------------------
That is the order updates will come. If you ask me "When will Devil Fruits be added?", I do not know. There are many updates to work on, bug test, fix, implement, bug test again, fix again, etc.
I make the joke that they'll be out in 10 years. Because I have no idea how long it'll take me to get the game working the way I want.
And I can't add in Devil Fruits before I finish the weapons update, and I can't implement the weapons/ tools update before the shop update.
Because if I do, I'll need to redo those old updates to fit in with the new ones.
And it'd be super complicated and stuff. It becomes even more complicated if Narutoworl tries adding updates while I'm in the middle of development without telling me anything.
Sorry for the long-winded thread. This is for those of you who are curious about the future of this game.
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Auraworl
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| Joined: 15 Jun 2013 |
| Total Posts: 5 |
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| 29 Oct 2013 07:05 AM |
I also forgot to include how I'd like to add melee combat styles.
Such as basic Melee:
Kick Punch Sprint
Upgraded Hand-to-Hand combat:
Punch Stronger Punch Tackle
Upgraded "Kicking" combat:
Kick Spin Kick Geppo/ Skywalk
Fishman Karate Haki Special Fighting Styles
All of which can be learned in a dojo if you have the proper Strength level. (Which won't be displayed to players; it also won't be bounty)
Post questions in response to this thread. I will try and answer them. |
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aronkra
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| Joined: 09 Dec 2009 |
| Total Posts: 92 |
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| 29 Oct 2013 07:33 AM |
| Maybe make dfs only availible in grand line :o |
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| 29 Oct 2013 08:01 AM |
Okay, those ideas were really good, but those have its own advantages and disadvantages, but it seems like the only major causing disadvantage is lag...
And about the changing da names of da money things such as beli ders a GUI dat shows up in the side corner of ur screen before da beli gui loads... So I suggest fix dat :-) and good luck
Can't wait for these updates, especially those weapon stuff :-) |
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terra231
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| Joined: 19 Jan 2010 |
| Total Posts: 6 |
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| 29 Oct 2013 08:37 AM |
| Okay so I only have a few questions for future update. With these new weapons being found, will you also add legendary weapons? Such as Mihawks weapon. If so will they also be found in the chests? Also, The Grand Line will have Sea Kings correct? If so, whenever we kill the Sea Kings how much or if any bounty will we gain? |
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Auraworl
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| Joined: 15 Jun 2013 |
| Total Posts: 5 |
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| 29 Oct 2013 08:55 AM |
There will be GOOD weapons, but there isn't going to be one or 2 which is ultimately the best.
I want them to be balanced.
Not just balanced, but provide plenty of different kinds of options for players.
Some weapons are going to be weak, yeah, but there also won't be any god-tier weapons like Mihawk's sword. And if there are, they won't be as OP as they are in the show.
And if they are findable, they'll be findable in those Treasure Map chests.
Also, the Sea Kings won't give you higher bounty. But they will give you "points" in something... (The hidden "Strength" level in players) |
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XyncSync
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| Joined: 03 Nov 2011 |
| Total Posts: 30 |
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| 29 Oct 2013 09:23 AM |
| Ah, about this. The marine ranks are by? From the Group? |
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Aurarus
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| Joined: 22 Dec 2008 |
| Total Posts: 4761 |
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| 29 Oct 2013 09:45 AM |
@ Xync
That'll mean I'll constantly have to stay in check with the group.
And a lot of people with high ranks in it don't even deserve them.
No. |
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Tobi6355
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| Joined: 03 May 2009 |
| Total Posts: 6639 |
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| 29 Oct 2013 03:13 PM |
| Could the Sea Kings eat your whole ship, depending on which one you buy? |
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Losu
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| Joined: 21 Dec 2012 |
| Total Posts: 3 |
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| 29 Oct 2013 06:12 PM |
| Can islands be claimed in raids ? |
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| 29 Oct 2013 06:14 PM |
| Are you crazy? I'll jump off my boat and deck that freaking ratchet monster if it tries anything! (Possibly, but not sure) |
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| 29 Oct 2013 06:59 PM |
Aurarus, I'd like to sugget p can ya replace da bounty system and make it like...
There would be bounty boards in diff islands and once u click it you will see all peooles bounty in da server including yours and try to remove da playerlist and names and HP to make it more realistic :-) |
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| 29 Oct 2013 07:00 PM |
Aurarus, I'd like to sugget p can ya replace da bounty system and make it like...
There would be bounty boards in diff islands and once u click it you will see all peooles bounty in da server including yours and try to remove da playerlist and names and HP to make it more realistic :-) and can u make da beli cap larger :-) |
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| 29 Oct 2013 08:41 PM |
| you guys wish you had an island named after you like bconge |
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| 29 Oct 2013 08:51 PM |
| I am VERY excited for this. I expect A LOT out of this. |
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Iriesoja
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| Joined: 28 Jan 2011 |
| Total Posts: 993 |
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| 29 Oct 2013 09:52 PM |
| Can't wait till the weapons update. I'll be farmin' all day all night, will be same for dfs when they come >:D(Well they might b in the same system so if they are Ima farm for both). |
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Iriesoja
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| Joined: 28 Jan 2011 |
| Total Posts: 993 |
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| 29 Oct 2013 09:55 PM |
| Also I have a question, will yoube adding races? Like if I am a fishman I learn fishan karate. Otherwise would it be lik if I try to get fishman karate I cannot learn things like rokushiki. |
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Aurarus
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| Joined: 22 Dec 2008 |
| Total Posts: 4761 |
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| 30 Oct 2013 03:16 AM |
I forgot to say how I'd like to put up some options for new players before they start playing.
They're able to choose their class, weapon of choice to have initially binded to them (sword, flintlock, bottom tier melee combat), and their race.
However I only have 2 races so far; Human and Fishman. I don't want to add Skypiean as a race, since they're technically just human. |
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LordBH
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| Joined: 14 Apr 2011 |
| Total Posts: 108 |
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| 30 Oct 2013 04:25 PM |
| You should make paramecia easier to find (making spawn rate more) and logia harder, and mythical zoan, like 000.000.0.00000000000000000.00001% Which is the most rare type of devil fruit, you should also do haki only learnable in grand line, and same with the GP9 Moves and the kick/punch etc, Also make a marine base where there is a dojo teaching them, because Marines are tought these moves, like koby for example, he was taught soru and awakened Haki, because marines have more opportunities anyways, everything else was awesome, you should add the new roblox textures into the game properly, because some things look weird, also casino's would be really neat for gaining money. |
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| 30 Oct 2013 11:59 PM |
Aurarus, why not add these in the races;
Human - Walks faster in Land Fishman - Swims faster Undead - Have more HP
And why not make these races like randomly given like when you start the game for the 1st time you get a chance to become one of those... :D |
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| 31 Oct 2013 03:58 PM |
| I was wondering about flag ID'S, can you supply like a book or list of the ID's for us |
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| 02 Nov 2013 10:06 AM |
| @IXE Good idea but it the random thing wouldn't be quite fair. I'd also like to have it when you're a marine and you kill another marine you get killed and after 3+ marine kills you get kicked. Also, tournaments? Like... for example if an admin hosts a tournament on a someday after saying the date of it prior to the event and hosting it whoever wins get a DF/LW/Rare item? Good ideas, right? |
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Aurarus
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| Joined: 22 Dec 2008 |
| Total Posts: 4761 |
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| 02 Nov 2013 02:10 PM |
No tournaments.
DF's aren't being handed to the "best players"; if anything, they're supposed to be found by random nobodies. |
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