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| 17 Jul 2014 02:48 PM |
| Ever since I downloaded the demo of Bravely Default on my 2DS. (I wish I had the money to buy the actual game.) I was thinking of taking an idea from it. In the video game, you have a choice of choosing their class/rank. You can change it from a ninja, to a mage, to a swordmaster, etc. I was thinking of taking that idea and putting it in a role-play. It would have to be a fighting role-play, but whatever theme would YOU like to enjoy with it? |
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vamking12
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| Joined: 08 May 2010 |
| Total Posts: 17651 |
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| 17 Jul 2014 02:49 PM |
Arena?
If so eyysyeysyysyeysyststttststetehsyyetetstet |
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| 17 Jul 2014 02:50 PM |
if you need someone for good grammar checking and a fairly large vocabulary me, always me |
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LNG257
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| Joined: 13 Jun 2012 |
| Total Posts: 11767 |
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| 17 Jul 2014 02:58 PM |
Arena then?
How about I make a 2-player ISRP, where the characters fight till one of them cannot continue on, and then switch the losing character with another character. The losing character would still be able to fight too. The role-play will include the class switching too. |
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vamking12
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| Joined: 08 May 2010 |
| Total Posts: 17651 |
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| 17 Jul 2014 03:24 PM |
Okay. I will work on it tonight.
But for now,
freilos |
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| 17 Jul 2014 03:35 PM |
bravely default is a good game half the time then it sucked |
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| 17 Jul 2014 04:05 PM |
Don't do it as an ISRP please.
We have too many ISRPs and not enough RPs as it is. |
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hwen4
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| Joined: 11 Oct 2008 |
| Total Posts: 8538 |
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| 17 Jul 2014 04:07 PM |
Arena style is the way of the past. Add something to make it more fair, less OP. |
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| 17 Jul 2014 06:23 PM |
Hmmm..
I honestly have no idea how to even it out since, I'm not quite fond of making arena role-plays. Maybe a pirate/titan pad could help me out? c: |
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hwen4
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| Joined: 11 Oct 2008 |
| Total Posts: 8538 |
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| 17 Jul 2014 06:27 PM |
| Why do you think we killed the Arena style? Though... If you were to take a table-top roleplaying system... It could work. |
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hwen4
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| Joined: 11 Oct 2008 |
| Total Posts: 8538 |
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| 17 Jul 2014 06:30 PM |
| Do the D20 system... It might work best. |
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| 17 Jul 2014 06:37 PM |
D20 system?
*looks on google*
OH MY GLOB, THIS MAY WORK! |
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hwen4
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| Joined: 11 Oct 2008 |
| Total Posts: 8538 |
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| 17 Jul 2014 06:38 PM |
I would suggest either the Call of Cthulhu d100 system or the simple D6 system if it were a RTS, but the d20 works really well for one on one situations, and allows the bending of bonuses and subtractions depending on the situation. |
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| 17 Jul 2014 06:49 PM |
to be honest i didn't read the whole thing about d20 i just found the word die (Plural: Dice) and i was like; "idea confirmed."
BOOYAH!
~ Taming dinosaurs since 10 billion years ago ~ |
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hwen4
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| Joined: 11 Oct 2008 |
| Total Posts: 8538 |
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| 17 Jul 2014 06:51 PM |
Pretty much: D20 determines hit (Roll can be added or subtracted from) Other dice do damage. |
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