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-[Fᴀɪʀʏ Tᴀɪʟ Oɴʟɪɴᴇ]-

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Slowelie is not online. Slowelie
Joined: 17 May 2012
Total Posts: 127
17 Jul 2014 12:11 AM
[Arashi Yukimura]
-----------------------

Alias:
-Ace Of Lamia Scale
-Dragon Hunter

[Characteristics]
-----------------------

Race: Human

Gender: Male

Age: 19

Hair Color: Black, with some traces of grey, and blue

Eye Color: Grey/Light Blue-ish

[Professional Status]
-----------------------

Affiliation: Lamia Scale

Previous Affiliation: Sabertooth

Guild Mark Location: Left Pectoral

Occupation: A-Class Mage

[Personal Status]
-----------------------

Status: Active

Relatives: Unknown Parents (Deceased)

[Magic]
-----------------------

Magic:
-Abyss Break
-Bind Snake
-Darkness Magic
-Disassembly Magic
-Earth Magic
-Fire Magic
-Requip
-Sword Magic
-Telekinesis
-Water Magic
-Wind Magic

[Appearance]
-----------------------

Arashi is a tall muscular man with shoulder length hair. Arashi's attire is a dark green coat with silver shoulders. Underneeth is an old, half-unbuttoned faded yellow shirt. He has a cloth/towel wrapped around his waist, which the end hangs down to his knees. He wears beige pants, with black boots.

[Personality]
-----------------------

Arashi is a laid-back, kind and easygoing person. He is rather oblivious, and doesn't pay much attention to his surroundings. He is known to destroy walls using his Disassembly Magic, then put them back together after he walks through them. Arashi is, as pointed out by himself, rather bad at holding back during a fight, though he fights in a particular way, so as to prevent human casualties. He also respects his opponents and takes his opponents neither too lightly nor holds them in too high a regard. Arashi also won't refuse an offered challenge, though if something more important arises, he may postpone said event.

[History]
-----------------------

Nothing is known about Arashi's history. Arashi has never responded to a question about his history, and has never brought it out.

[Magic And Abilities]
-----------------------

|||Darkness Magic|||

Arashi is an expert at Dark Magic. He can use different types of spells leading from avoiding attacks, to causing high damage to an opponent.

-Dark Force

By moving his hand in the direction he wants it to move, he blows the target away as if he were hitting them. This will seemingly produce an invisible, powerful blunt attack to strike the target; an attack which is strong enough to kill opponents, causing their blood spilling out.

-Dark Grab

Arashi moves his hands towards the opponent, far away from him. This will prompt a pair of strong, dark-colored arms to appear from a nearby surface and grab the opponent, immobilizing or choking them according to the movements performed by Jellal himself, who, after grabbing the target, is capable of controlling the spell with a single hand.

-Darkness Cage

Arashi crushes a darkness sphere in his hand, summoning several small masses of Darkness Magic which then grow and come together to create a sphere around the target, restraining their movement and dealing pain.

-Dark Ray

Arashi shoots a powerful ray of darkness from his hand towards the enemy.

|||Fire Magic|||

Arashi is able to use Fire Magic, a form of Magic which, as the name implies, allows the user to generate, manipulate and control fire. His mastery over this magic is enough for him to cast Abyss Break on his own.

-Flame of Rebuke

Arashi creates a golden flame in his palm, this fire is more powerful than a normal flame attack.

|||Earth Magic|||

Arashi is able to use Earth Magic, a form of Magic which, as the name implies, allows the user to generate, manipulate and control earth. His mastery over this magic is enough for him to cast Abyss Break on his own.

|||Water Magic|||

Arashi is able to use Water Magic, a form of Magic which, as the name implies, allows the user to generate, manipulate and control water. His mastery over this magic is enough for him to cast Abyss Break on his own.

|||Wind Magic|||

Arashi is able to use Wind Magic, a form of Magic which, as the name implies, allows the user to generate, manipulate and control wind. His mastery over this magic is enough for him to cast Abyss Break on his own.

|||Abyss Break|||

An extremely powerful spell which employs four different types of elemental Magic (Fire Magic, Earth Magic, Water Magic and Wind Magic) to attack the opponent.

|||Bind Snake|||

This spell appears in the form of a snake tattoo. The snake winds its way around the target's body, tightening and restricting movement.

|||Telekinesis|||
Arashi has shown the ability to move objects around in the air without touching them.

|||Disassembly Magic|||

Another Magic Arashi is proficient in using, Disassembly Magic is a Caster-Type Magic that creates a net-like pattern which runs straight through whatever it touches, regardless of its tangibility. However, instead of being destroyed, the objects that are touched split apart and form numerous, smaller versions of the original. When used on a living organism, the recipient gets reduced into small, doll-like versions of themselves, complete with deadpan expressions. In this case, after some time, the target eventually reverts to their original form, though should the need arise, Arashi can manually revert them back whenever he wishes.

|||Keen Intellect|||

Arashi is a smart, cunning and resourceful individual.

|||Enhanced Endurance|||

Arashi's vast array of spells comes with the stamina to employ them in subsequent reprises, with him being resilient enough to use Flame of Rebuke.

|||Enhanced Strength|||

Arashi has displayed considerable physical strength, enough for him to send a man flying several meters away from him using only a single hand.

|||Immense Agility|||

Arashi is a highly resilient opponent, who has proven himself capable of undergoing large amounts of damage without collapsing.

|||Immense Magic Power|||

Arashi has shown to possess a vast amount of Magic Power.

|||Expert Hand to Hand Combatant|||

Arashi, despite favoring the use of his ranged Magic, has shown to be a capable unarmed combatant.



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