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| 16 Jul 2014 04:47 PM |
If you have decent gun bodies to put the script in that you made then surely the scripts are fine to use.
It's not like anything you develop from scratch will offer anything more than RCL anyway. |
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| 16 Jul 2014 04:48 PM |
well maybe it shows that you put in the effort to create your own guns rather than half-arse make them and add in rcl scripts
ˢᵒ ᵖˡᵉᵃˢᵉ ᵈᵒᶰ'ᵗ ˢᶜʳᵉᵃᵐ ʷʰᵉʳᵉ ʷᵉ ᵗᵃᵏᵉ ʸᵒᵘ; ᵗʰᵉ ʷᵒʳˡᵈ ᶤˢ ᵠᵘᶤᵉᵗ ʰᵉʳᵉˑ |
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| 16 Jul 2014 04:50 PM |
| lol williamis, why would anybody spend months developing something from scratch that produces the same product of something already made for you to edit and make use of? |
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thea96
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| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
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| 16 Jul 2014 04:50 PM |
RCL gun scripts are okay to use
just make sure that you are always improving rather than relying on RCL |
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Altair55
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| 16 Jul 2014 04:51 PM |
| duhhhhhhhhhhhhhhhhhhh it's lazy and unoriginal -_______________________________- |
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| 16 Jul 2014 04:53 PM |
consider this:
base 1 - rcl guns/guns that use rcl base 2 - newly created guns
which one gives you a better impression of the clan? no way its the one with rcl
ˢᵒ ᵖˡᵉᵃˢᵉ ᵈᵒᶰ'ᵗ ˢᶜʳᵉᵃᵐ ʷʰᵉʳᵉ ʷᵉ ᵗᵃᵏᵉ ʸᵒᵘ; ᵗʰᵉ ʷᵒʳˡᵈ ᶤˢ ᵠᵘᶤᵉᵗ ʰᵉʳᵉˑ |
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| 16 Jul 2014 04:53 PM |
| this is more for clans just starting up thea, i'd be quite worried for them if they decided to keep RCL technology for most of their clan's lifespan instead of getting something they can truly call their own |
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Altair55
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| Joined: 28 May 2008 |
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| 16 Jul 2014 04:54 PM |
| you wouldnt really be able to tell the difference except that RCL is probably better |
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| 16 Jul 2014 04:55 PM |
takes maybe an hour to make a gun script. now, improving it is another matter |
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| 16 Jul 2014 04:55 PM |
williamis i don't think you understand what i mean with "same product"
as long as you have your own unique gun bodies, then there's no difference between a gun using RCL script and a gun using scripts built from scratch - so they won't give any different impressions to people |
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