|
| 16 Jul 2014 08:49 AM |
It works fine with only one person, but in past experiences I've had trouble with more than one person using this
players = game.Players:GetChildren() for i = 1,#players do
Is there a better way to do this that won't be as buggy? Here's my code..
for c = 1,#players do Map = game.ServerStorage.Stacking players[c].PlayerGui.ControlPanel.Frame.Visible = false players[c].PlayerGui.RoyalBlood.LoadingScreen.Visible = true players[c].PlayerGui.RoyalBlood.LoadingScreen.Text = ("Loading ")..Map.Name wait(0.5) players[c].PlayerGui.RoyalBlood.LoadingScreen.Text = ("Loading ")..Map.Name..(".") wait(0.5) players[c].PlayerGui.RoyalBlood.LoadingScreen.Text = ("Loading ")..Map.Name..("..") wait(0.5) players[c].PlayerGui.RoyalBlood.LoadingScreen.Text = ("Loading ")..Map.Name..("...") wait(0.5) players[c].PlayerGui.RoyalBlood.LoadingScreen.Visible = false players[c].PlayerGui.ControlPanel.Frame.Visible = true end |
|
|
| Report Abuse |
|
Falq
|
  |
| Joined: 31 Dec 2007 |
| Total Posts: 2521 |
|
|
| 16 Jul 2014 08:52 AM |
"for c = 1,#players do"
for i, v in pairs(game.Players:GetPlayers()) do |
|
|
| Report Abuse |
|