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| 14 Jul 2014 09:12 AM |
| every 10 seconds and it doesnt break and keeps track of it but its a random name |
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BeastDL
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| Joined: 11 Jul 2014 |
| Total Posts: 522 |
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| 14 Jul 2014 09:18 AM |
Game.Workspace.ScriptsName.Name=Blahblah
Do this replace scriptsname with the scripts name. Constantly have that going on then it well change. |
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| 14 Jul 2014 09:19 AM |
auto not manually
like in a game it just keeps changing the name |
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BeastDL
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| Joined: 11 Jul 2014 |
| Total Posts: 522 |
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| 14 Jul 2014 09:22 AM |
I guess you could but it would mess the game up. If their was a script called hi and the script named yolo needed it for something.
The name changed wouldn't let yolo get hi its all on the vairables. Or however thats spelled. |
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MiniNob
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| Joined: 14 May 2013 |
| Total Posts: 822 |
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| 14 Jul 2014 09:24 AM |
Put that at top of script:
game:service'RunService'.Stepped:connect(function() script.Parent.Name=tostring(math.random(-99999,99999)) end) |
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MiniNob
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| Joined: 14 May 2013 |
| Total Posts: 822 |
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| 14 Jul 2014 09:25 AM |
For every 10 seconds do:
Spawn(function() while wait(10) do script.Parent.Name=tostring(math.random(-99999,99999)) end end) |
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