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Re: Temporarily Disable Button Upon Click, Is This Correct?

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Chubs1995 is not online. Chubs1995
Joined: 02 Sep 2007
Total Posts: 339
11 Jul 2014 08:07 PM
while true do

wait(600)

function onMouseClick()
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Vuva is not online. Vuva
Joined: 22 Jan 2010
Total Posts: 1102
11 Jul 2014 08:12 PM
learn2script
I'm guessing this is a gui.

script.Parent.MouseButton1Click:connect(function()
if script.Parent.Visible then
script.Parent.Visible=false
wait(600)
script.Parent.Visible=true
end
end)
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Chubs1995 is not online. Chubs1995
Joined: 02 Sep 2007
Total Posts: 339
11 Jul 2014 08:27 PM
No, it's not for a GUI. It's for a clickable brick.
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AnonyAnonymous is not online. AnonyAnonymous
Joined: 23 Jun 2013
Total Posts: 6332
11 Jul 2014 08:29 PM
Set the MaxActivationDistance to 0.
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Vuva is not online. Vuva
Joined: 22 Jan 2010
Total Posts: 1102
11 Jul 2014 08:29 PM
The part should have two things in it then:
-A ClickDetector object
-This script:

CanClick=true
script.Parent.ClickDetector.MouseClick:connect(function()
if CanClick then
CanClick=false
wait(600)
CanClick=true
end
end)
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Chubs1995 is not online. Chubs1995
Joined: 02 Sep 2007
Total Posts: 339
11 Jul 2014 08:41 PM
Would putting that script within the current one work? I made a new script and put the script in it, but it didn't work. So, I tried putting it within the existing script. Still not working though.

function onMouseClick()

game.Lighting.Ambient = Color3.new(0,0,0)
for i,v in pairs(game.Workspace.Installation.EmergencyLights:GetChildren()) do
local sl = v:FindFirstChild("SpotLight")
if sl then
sl.Enabled = true

for i,v in pairs(game.Workspace.Installation.EmergencyLights:GetChildren()) do
local pl = v:FindFirstChild("PointLight")
if pl then
pl.Enabled = true
end
end
end
end


local h = Instance.new("Hint")
h.Parent = game.Workspace
h.Text = "Emergency system reboot engaged, please stand by"
wait(3)

h.Text = "System reboot beginning"
wait(0.2)
h.Text = "System reboot beginning ."
wait(0.2)
h.Text = "System reboot beginning . ."
wait(0.2)
h.Text = "System reboot beginning . . ."
wait(0.2)
h.Text = "[| ]"
wait(0.5)
h.Text = "[|| ]"
wait(0.5)
h.Text = "[||| ]"
wait(0.5)
h.Text = "[|||| ]"
wait(0.5)
h.Text = "[||||| ]"
wait(0.5)
h.Text = "[|||||| ]"
wait(0.5)
h.Text = "[||||||| ]"
wait(0.5)
h.Text = "[|||||||| ]"
wait(0.5)
h.Text = "[||||||||| ]"
wait(0.5)
h.Text = "[|||||||||| ]"
wait(0.5)
h.Text = "[||||||||||| ]"
wait(0.5)
h.Text = "[|||||||||||| ]"
wait(0.5)
h.Text = "[||||||||||||| ]"
wait(0.5)
h.Text = "[|||||||||||||| ]"
wait(0.5)
h.Text = "[||||||||||||||| ]"
wait(0.5)
h.Text = "[|||||||||||||||| ]"
wait(0.5)
h.Text = "[||||||||||||||||| ]"
wait(0.5)
h.Text = "[|||||||||||||||||| ]"
wait(0.5)
h.Text = "[||||||||||||||||||| ]"
wait(0.5)
h.Text = "[|||||||||||||||||||| ]"
wait(0.5)
h.Text = "[||||||||||||||||||||| ]"
wait(0.5)
h.Text = "[|||||||||||||||||||||| ]"
wait(0.5)
h.Text = "[||||||||||||||||||||||| ]"
wait(0.5)
h.Text = "[||||||||||||||||||||||||]"
wait(0.5)

h.Text = "System reboot successful"
wait(2)
h:Remove()

game.Lighting.Ambient = Color3.new(1,1,1)
for i,v in ipairs(game.Workspace.Installation.EmergencyLights:GetChildren()) do
local sl = v:FindFirstChild("SpotLight")
if sl then
sl.Enabled = false

for i,v in pairs(game.Workspace.Installation.EmergencyLights:GetChildren()) do
local pl = v:FindFirstChild("PointLight")
if pl then
pl.Enabled = false
end
end
end
end

CanClick=true
script.Parent.MouseClick:connect(function()
if CanClick then
CanClick=false
wait(600)
CanClick=true
end
end)

end

script.Parent.MouseClick:connect(onMouseClick)
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Chubs1995 is not online. Chubs1995
Joined: 02 Sep 2007
Total Posts: 339
11 Jul 2014 10:08 PM
Bump
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Chubs1995 is not online. Chubs1995
Joined: 02 Sep 2007
Total Posts: 339
11 Jul 2014 11:58 PM
Bump
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AnonyAnonymous is not online. AnonyAnonymous
Joined: 23 Jun 2013
Total Posts: 6332
12 Jul 2014 12:01 AM
To explain my previous suggestion more clearly, an example would be,
game.Workspace.Part.ClickDetector.MouseClick:connect(function()
game.Workspace.Part.ClickDetector.MaxActivationDistance = 0
wait(SecondsHere)
game.Workspace.Part.ClickDetector.MaxActivationDistance = 32
end)
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Chubs1995 is not online. Chubs1995
Joined: 02 Sep 2007
Total Posts: 339
12 Jul 2014 12:14 AM
That is the amount of space between the player and the object. So, how far away someone has to be to be able to click the button. That's not what I need...
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AnonyAnonymous is not online. AnonyAnonymous
Joined: 23 Jun 2013
Total Posts: 6332
12 Jul 2014 12:23 AM
The idea is that it would wait a certain amount of seconds before becoming "Clickable" again.
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blox6137 is not online. blox6137
Joined: 23 Nov 2008
Total Posts: 1109
12 Jul 2014 02:25 AM
You could add a debounce. That would just make the script run once until the script ends. They are very useful, yo.
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Chubs1995 is not online. Chubs1995
Joined: 02 Sep 2007
Total Posts: 339
12 Jul 2014 03:24 AM
AnonyAnonymous, I put your suggested piece of script into the existing script, but it did not make the button not clickable.
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blox6137 is not online. blox6137
Joined: 23 Nov 2008
Total Posts: 1109
12 Jul 2014 03:26 AM
"The idea is that it would wait a certain amount of seconds before becoming "Clickable" again."
...
He said IDEA.
pls, read carefully.
He may have intended it to work though so idk.
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Chubs1995 is not online. Chubs1995
Joined: 02 Sep 2007
Total Posts: 339
12 Jul 2014 03:28 AM
And I'm telling him that his "idea" did not work, regardless or not if he had hopes that it would.
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blox6137 is not online. blox6137
Joined: 23 Nov 2008
Total Posts: 1109
12 Jul 2014 03:29 AM
And I'm telling YOU that ideas don't always work.
k?
k.
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blox6137 is not online. blox6137
Joined: 23 Nov 2008
Total Posts: 1109
12 Jul 2014 03:30 AM
Also, that was only an example.
pls, read carefully.
AnonyAnonymous probably wanted you to implement your own version of the script.
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Chubs1995 is not online. Chubs1995
Joined: 02 Sep 2007
Total Posts: 339
12 Jul 2014 04:41 AM
I'm not good at scripting.
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