|
| 11 Jul 2014 05:37 PM |
game:GetService('Players').PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character:WaitForChild("Humanoid").Died:connect(function() wait(respawntime) player:LoadCharacter() end) end) end)
The respawntime is 2 seconds to wait but when it waits for 2 seconds and loads the character it loads twice, why and how can i like fix that? |
|
|
| Report Abuse |
|
|
| 11 Jul 2014 05:40 PM |
| I really need to fix this because i want it to say "Loading Character" on the gui to pop up once they die and i can not do that. |
|
|
| Report Abuse |
|