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| 09 Jul 2014 06:12 AM |
- swords get messed up -
AHAH -- AHAH AHAH AHAH |
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Voxxis
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| Joined: 10 May 2011 |
| Total Posts: 2040 |
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| 09 Jul 2014 06:13 AM |
Oh please, ROBLOX will probably mess up the scripts so we can't gun fight.
It is not about the length of time you have spent in a group. It is about that which you have done in that time. - Sage Alcatraz |
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Inversus
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| Joined: 30 Jul 2010 |
| Total Posts: 18551 |
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| 09 Jul 2014 06:14 AM |
yeah but it takes the deletion of 1 line of code, then the introduction of 3 short lines of code, in order to fix swords |
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| 09 Jul 2014 06:15 AM |
| with guns it'll probably be x10 that of swords. |
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raapster
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Inversus
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| Joined: 30 Jul 2010 |
| Total Posts: 18551 |
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| 09 Jul 2014 06:15 AM |
yeah, check this place http://www.roblox.com/FWC-Meadows-place?id=140868190 |
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| 09 Jul 2014 06:17 AM |
oh wow that's cool IN THAT CASE, FORGET THIS THREAD AND LET IT DIE DOWN |
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Inversus
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| Joined: 30 Jul 2010 |
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Voxxis
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| Joined: 10 May 2011 |
| Total Posts: 2040 |
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| 09 Jul 2014 06:22 AM |
Let's all agree, ROBLOX is killing us for "more realistic" themes. But let's all agree, That ladder climbing is awful.
It is not about the length of time you have spent in a group. It is about that which you have done in that time. - Sage Alcatraz |
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Inversus
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| Joined: 30 Jul 2010 |
| Total Posts: 18551 |
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| 09 Jul 2014 06:23 AM |
| I still don't understand ladder climbing right now |
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Voxxis
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| Joined: 10 May 2011 |
| Total Posts: 2040 |
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| 09 Jul 2014 06:24 AM |
It looks like,Like, You're trying to re populate with a ladder.
It is not about the length of time you have spent in a group. It is about that which you have done in that time. - Sage Alcatraz |
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Inversus
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| Joined: 30 Jul 2010 |
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Kuunan
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| Joined: 19 Apr 2009 |
| Total Posts: 10012 |
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| 09 Jul 2014 06:25 AM |
| itt: people who dont understand simple scripting |
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Lrn2Shark
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| Joined: 23 Apr 2011 |
| Total Posts: 5880 |
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| 09 Jul 2014 06:34 AM |
I'm longing for the old animations.
When the animations were more simple, not as realistic, also where I could actually win some duels in sword fighting. |
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Kuunan
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| Joined: 19 Apr 2009 |
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| 09 Jul 2014 06:34 AM |
| i duel u 1v1 with old anims win every time |
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3msofly
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axelvts
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| 09 Jul 2014 06:39 AM |
Well- the same rules for SFing still apply- don't get hit; your risks of dying are just increased... The goal is all yours, but the main goal: Kill and don't be killed. So if you're like me, you'd know that many tiny cuts can be as dangerous as one risky death blow. |
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Inversus
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| Joined: 30 Jul 2010 |
| Total Posts: 18551 |
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| 09 Jul 2014 06:42 AM |
"many tiny cuts can be as dangerous as one risky death blow"
this is really open to interpretation |
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Kuunan
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Evetor
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| 09 Jul 2014 06:48 AM |
| one up thumb to my fellow 9gagger |
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axelvts
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| 09 Jul 2014 12:07 PM |
@Inver: Many people try to rush the kill and get killed in the process. Many don't try to figure their opponent out and just go for a kill that may just take their own as well. I do admit that it makes the work of experienced fighters more difficult- because they understand me but some people just do this anyways and don't have a clear fighting style or strategy... It's not to have contingency but a sloppy/ scrappy fighter kinda makes the battle more realistic but annoying... Mainly due to force tie moves from the scrappy fighter. |
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Inversus
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| Joined: 30 Jul 2010 |
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| 09 Jul 2014 02:01 PM |
| ok I was thinking of more an irl interpretation but that works too |
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