Dued1
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| Joined: 26 Oct 2007 |
| Total Posts: 803 |
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| 04 Jul 2014 09:06 PM |
Output gives me a "Request Denied" error when I pass certain players as a argument in this line of code using Bindable Function.
script.Parent.PurchaseScript.SaveData:Invoke(player)
This only happens to a handful of players and they are never able to save their progress. |
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robotmega
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| Joined: 16 May 2009 |
| Total Posts: 14084 |
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| 04 Jul 2014 09:49 PM |
| show bindable function script |
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Dued1
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| Joined: 26 Oct 2007 |
| Total Posts: 803 |
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| 04 Jul 2014 09:59 PM |
| There was no error inside the bindable function. Only this line of code received the error. |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 04 Jul 2014 10:01 PM |
| RequestDenied happens when Data Store usage is at maximum (Saving,( loading?)too much) |
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Krosskode
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| Joined: 26 Aug 2010 |
| Total Posts: 11001 |
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| 04 Jul 2014 10:48 PM |
| Bebee, Data Stores have virtually no data limit. Data Persistance has a limit of 45000 data units per player. |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 04 Jul 2014 10:51 PM |
| http://wiki.roblox.com/index.php?title=Data_store#Request_limit |
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Krosskode
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| Joined: 26 Aug 2010 |
| Total Posts: 11001 |
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| 04 Jul 2014 10:54 PM |
| Oh, sorry, I thought you meant data. My mistake. |
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| 04 Jul 2014 10:54 PM |
@kross
DataStores have a limit to how many times they can be accessed per minute http://wiki.roblox.com/index.php?title=Data_store#Limitations
-[::ƧѡÎḾḠΰῩ::]-[::Helper of Scripting and Writer of Wikis::] |
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| 04 Jul 2014 10:55 PM |
Latepost, sorry
-[::ƧѡÎḾḠΰῩ::]-[::Helper of Scripting and Writer of Wikis::] |
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Dued1
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| Joined: 26 Oct 2007 |
| Total Posts: 803 |
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| 05 Jul 2014 12:01 AM |
This error only occurs for certain players. Once this error appears in-game, that player can never save their progress again no matter which server they join.
Why would the error point to this line of code instead of a line inside of the bindable function? |
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